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Nando
4th October, 2007, 11:33 AM
Hi
I am trying to do UTGL to work in Tactical Ops....
He worked, they put he is giving the following loop in server:

ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.CC:001F) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:004A) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:0052) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:005A) Accessed None
ScriptLog: [UTGL] : LoginWindow Deactivated, Reactivating ...
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:004A) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:0052) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:005A) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:004A) Accessed None
ScriptWarning: GLReplicationInfo TO-Monastery.GLReplicationInfo0 (Function UTGLv10b.GLReplicationInfo.LWTick:0052) Accessed None

(TO-Monastery) is map from Tactical Ops

And not stop, do you know what can be?...
could tell me the commands to give ban, kick, etc... because him Bans of TOST don't banned the account of UTGL..


Thanks
Excuse my bad English..

Nando
4th October, 2007, 06:52 PM
Help plz...

AnthraX doesn't answer.. :/

Al
4th October, 2007, 10:56 PM
Give 'em a little time to get online.

AnthraX
4th October, 2007, 11:17 PM
This is a bug in UTGLv10b but it's not a critical one. UTGL should still work even if you get these error messages. I'm not updating UTGL anymore and I don't have Tactical Ops on my computer so I won't be able to provide a fix. If you have some scripting knowledge however, I can tell you that changing the 8th line in GLMutator's Tick function from:


if(NewPawn.PlayerReplicationInfo.PlayerID == currentID)


to


if(!NewPawn.IsA('MessagingSpectator') && NewPawn.PlayerReplicationInfo.PlayerID == currentID))


should do the trick.

Nando
5th October, 2007, 02:14 AM
edited

Nando
6th October, 2007, 08:48 AM
One more help please... in some maps he returns the loop...., does have idea of how Stop him???
is that loop logged? or can it harm the quality of the server??

Nando
8th October, 2007, 10:11 PM
We got communication, but he still continues giving the warning " Error while contacting masterserver (code -3 - type 1)"

Log:
Log:
ScriptLog: [UTGL] : Error while contacting masterserver ( code -3 - type 1 ) <---what does mean this?
ScriptLog: [UTGL] : #################################
ScriptLog: [UTGL] : # PLAYER JOIN #
ScriptLog: [UTGL] : #################################
ScriptLog: [UTGL] : - PID....: 4
ScriptLog: [UTGL] : - Login..:
ScriptLog: [UTGL] : - Nick...: [m4k]::[!!N@<hidden>!!]::
ScriptLog: [UTGL] : - IP.....:
ScriptLog: [UTGL] : - NOT CHECKED BY MASTER <------ what does mean this?
!

If we put an user invalidate:


Log:
Log:
ScriptLog: [UTGL] : #################################
ScriptLog: [UTGL] : # PLAYER KICK #
ScriptLog: [UTGL] : #################################
ScriptLog: [UTGL] : - PID....: 5
ScriptLog: [UTGL] : - Login..: 1111
ScriptLog: [UTGL] : - Nick...: [m4k]::[!!N@<hidden>!!]::
ScriptLog: [UTGL] : - IP.....:
ScriptLog: [UTGL] : - Reason.: wrong login/pass


Could help?

Thanks

Nando
11th October, 2007, 05:21 AM
awaiting for the help...