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View Full Version : Logged information: UT2K3 vs. UT


Tark
15th October, 2002, 08:19 AM
Hi,

It used to be I could watch (or scan a log file) for various people logging in to my server. Further, it seemed that logging was quiescent unless someone was logging in, maps were changing, etc. This was useful information for a variety of reasons.
With UT2K3, I don't see the same sort of info logged... for instance, no apparent logging of connections. Also, there is a constant (albeit slow) dribble of GameSpy heartbeat messages, SOCKET_ERRORs, etc that appear to be about useless for anything other than filling a log file.

Are there some options I can set anywhere that help to tailor logging output? Is connection attempt information still available?

Thanks!
Tark

Killing
15th October, 2002, 06:48 PM
nope I dont think u can :(

Kosh_Vorlon
17th October, 2002, 04:22 AM
I can still see all of that stuff.

Players Connection
cat logfile | grep "Login:"

Maps Changing
cat logfile | grep "Level is Level"

You can even make a perl script to go through and watch for the commands you want and log them to a seperate file. This can be done with a tail -f or by having the perl script launch the game and get the input as it is generated. If you are interested I can post an example.