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View Full Version : Local fragging statistics?


Tark
15th October, 2002, 08:30 AM
A quick forum search turned up only one other question about keeping local statistics... no answers.

Being able to automagically update a web site with local stats after every level was one of the features that ROCKED with the old UT! Half the competition was to see who could top who in one list or another.

I was quite dismayed to find "local stats gathering" was missing with UT2K3. Does anyone have any word on whether Epic are going to "fix" that or not? Are the NgStats hooks still there?

Thanks!
Tark

JudgeDread
15th October, 2002, 10:36 AM
Hmm i dont play UT2k3.. only UT but i have seen links to a site thats keeping Stats.. World Wide Stats.. Not local though :(

inox
15th October, 2002, 10:53 AM
a clan m8 offers a service which we use on our clan server check out http://belgames.com/

im sure he will apply it to ut2k3 if some 1 needs it or somhing but mayb worth checking out its a ncie system based on java =)

and rulz for ut and so should be good for ut2003

megadaisy
15th October, 2002, 02:52 PM
Its coming in a patch according to Dr Sin in an interview here http://www.unrealplayground.com/interview.php?id=1

To save you having to click...

UP: There doesn't seem to be any local recording of stats when running a server. Is this something that will be added, or is Epic just going to handle all of the stats now?
Dr. SiN: Only Epic will be handling stats, but I do believe Christoph will be adding support AEStats for local games.



MegaDaisy