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View Full Version : Running Custom skins on Dedicated Server


UglyBagOfMostlyWater
19th October, 2002, 03:27 PM
What has changed in UT2003 regarding the use of custom skins on a dedicated server?

I set the ServerPackages and a redirect site for the utx and upl files within UT2003.ini, and clients download the skin packages, but in game play, the skins are all default.

I'm running a LAN party tonight, so any immediate and useful help would be appreciated!

Killing
21st October, 2002, 01:00 AM
Sorry not tried this but if the clients do download the skins it sounds like another one for the bug list to me.

RiPp3r
30th October, 2002, 08:28 AM
All that have the skin installed on their computor will C Ure skin others will get the default one. So if U want all to C ure skin they have to install it on their comp.

Me and a friend tryed it yesterday we saw the skins on eachother because we both had them installed, but all the others saw the default :( so there U go :p

I also have redirect. Else try and set Ure serverupload to true...might do the trick. Did not try that.