View Full Version : Anti Message Hack
adminthis
15th November, 2007, 11:22 AM
Serverside mutator which automatically kickbans anyone who uses a messagehack. That is; fake announcer messages such as "HEADSHOT!", "DOUBLE KILL!" and broadcastmessages by players (which appear as blue text in the center of the screen).
NOTE: If you run *ANY* kind of anti-cheat protection (CSHP, PURE, ...) you are already protected against messagehacks, thus using this would be redundant.
Changes
=======
1.2
* D4 crash fix. Bans for some D4 commands, blocks others.
* Multiple/empty ban entries fixed.
-> Thanks to "face" for reporting these bugs.
1.1
* Detection code is based on CSHP4 source.
* (Resulting in..) Blocking of a rare message hack that allows sending of fake messages as another player.
* Block TeamSay for spectators; convert to normal Say message.
1.0
* Initial release based on blocking of message hacks I knew at that time.
face
4th February, 2008, 06:20 PM
ok i installed version 1.When some usses d4console this happens.
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
Denied connection for with IP policy DENY,
[ChatLog][2008-02-04 19:12][System]: test
Denied connection for with IP policy DENY,
HandleStream
UActorChannel::ReceivedBunch
(Actor None)
UChannel::ReceivedSequencedBunch
Direct
UChannel::ReceivedRawBunch
DispatchDataToChannel
BunchData
UNetConnection::ReceivedPacket
UNetConnection::ReceivedRawPacket
UTcpNetDriver::TickDispatch
UpdatePreNet
ULevel::Tick
(NetMode=1)
TickLevel
UGameEngine::Tick
UpdateWorld
UServerCommandlet::Main
Executing UObject::StaticShutdownAfterError
General protection fault!
History: HandleStream <- UActorChannel::ReceivedBunch <- (Actor None) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=1) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exiting due to error
Exiting.
Then reboot server.
Gone try version 2.
face
4th February, 2008, 06:23 PM
with both versions the same.
adminthis
15th February, 2008, 01:38 AM
Serious bug! New version posted :)
SoNY_scarface
17th February, 2008, 11:53 PM
reading ur first post....i run utdc 1.8 and i had a message hacker in my server the other day lol the one with the blue message across the screen
adminthis
18th February, 2008, 12:34 AM
Install PURE and you'll be set.
SoNY_scarface
18th February, 2008, 09:18 PM
pure isnt compaitble with siege :( but iv installed this :) will let you know of any bugs :)
adminthis
18th February, 2008, 10:26 PM
pure isnt compaitble with siege :( but iv installed this :) will let you know of any bugs :)
If there are still bugs I will kill myself.
SoNY_scarface
19th February, 2008, 03:39 AM
lol ok ill code a bug into it ftw rofl
0wn m3 pl0x
29th August, 2008, 04:05 PM
thanks a LOT
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