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View Full Version : Cheat or not ?


MATPOCOB
20th November, 2007, 10:16 PM
ScriptLog: ### Error while reporting a cheating attempt (Code 1 - xxx)
ScriptLog: ### -------------------------------------------------------------
ScriptLog: ### ANTHCHECKER - PLAYER KICK
ScriptLog: ### -------------------------------------------------------------
ScriptLog: ### - Player name : xxx
ScriptLog: ### - Player IP : xxx
ScriptLog: ### - Player OS : Windows
ScriptLog: ### - EngineVer : 451
ScriptLog: ### - RenderDev : OpenGL OpenGLDrv.dll
ScriptLog: ### - RenderVer : UT v451 OpenGL Renderer
ScriptLog: ### - RenderChksm : 425ECD769BFB883DCE6E71BD383A2DCA
ScriptLog: ### - RenderSize : 126976 bytes
ScriptLog: ### - TimeStamp : 20-11-2007 21:18:13
ScriptLog: ### ----------------- Additional information -----------------
ScriptLog: ### - GUID : _0
ScriptLog: ### - guid Valid : False
ScriptLog: ### - KickType : 6
ScriptLog: ### - AnthChecker : v1.38 (Build 8)
ScriptLog: ### - Reason : Illegal checksum received (possible bytehack)!
ScriptLog: ### - File : UTPureRC7G
ScriptLog: ### - Checksum : 1652065335
ScriptLog: ### - StdChecksum : -776142813
ScriptLog: ### - FileSize : 393869
ScriptLog: ### - Status : T / F / F / F / F
ScriptLog: ### -------------------------------------------------------------
NetComeGo: Close TcpipConnection4 Tue Nov 20 21:18:13 2007
DevNet: Recovered from extra data received after socket close: xxx:64947
ScriptLog: ### --- AnthChecker HTTP Error : Timeout while reporting a cheating attempt (Code -3 - xxx)

Baiter
20th November, 2007, 11:06 PM
Looks legit.

But it could be a corrupted file though.

Only way to be sure is to have the client send you the file, confirm the checksum, and see if its a cheat.

MATPOCOB
21st November, 2007, 07:37 PM
If the file is corrupted I'll get a wrong checksum so what's the use of getting that file ? I banned a player a couple of days ago who attemted to connect to my server with a similar symptom:

ScriptLog: ### -------------------------------------------------------------
ScriptLog: ### ANTHCHECKER - PLAYER KICK
ScriptLog: ### -------------------------------------------------------------
ScriptLog: ### - Player name : GEO-DANGEROUS
ScriptLog: ### - Player IP : 78.106.196.185
ScriptLog: ### - Player OS : Windows
ScriptLog: ### - EngineVer : 436
ScriptLog: ### - RenderDev : Direct3D D3DDrv.dll
ScriptLog: ### - RenderVer : UT v436 D3D Renderer - Std/No Delta
ScriptLog: ### - RenderChksm : FE0656E088236E2F1F1D2195D0AF7040
ScriptLog: ### - RenderSize : 217088 bytes
ScriptLog: ### - TimeStamp : 12-10-2007 20:36:08
ScriptLog: ### ----------------- Additional information -----------------
ScriptLog: ### - GUID : _0
ScriptLog: ### - guid Valid : False
ScriptLog: ### - KickType : 6
ScriptLog: ### - AnthChecker : v1.38 (Build 8)
ScriptLog: ### - Reason : Illegal checksum received (possible bytehack)!
ScriptLog: ### - File : UTPureRC7G
ScriptLog: ### - Checksum : -1063107084
ScriptLog: ### - StdChecksum : 1881450864
ScriptLog: ### - FileSize : 393869
ScriptLog: ### - Status : T / F / F / F / F
ScriptLog: ### -------------------------------------------------------------
I saw him playing with an aimbot on another server.

So what parameter(s) in the report can definitely indicate a cheat ?