parmie
23rd October, 2002, 12:58 PM
I've made a map voting that writes the requested maps in de user.ini
[code:1:964c9d141c]
[XInterface.MapListBombingRun]
MapNum=3
Maps=BR-Anubis <-- I overwrite the first map with the requested map and set mapNum to 0
Maps=BR-Disclosure
Maps=BR-Bifrost
Maps=BR-IceFields
Maps=BR-SkyLine
Maps=BR-Slaughterhouse
Maps=BR-TwinTombs
Maps=BR-Skyline
[/code:1:964c9d141c]
now I have the problem my UT server loads the user.ini in it's memory. When I make changes to the user.ini while the server is running, the server will overwrite it with the version in it's memory when it restarts (at the end of a match). So all the changes I've made will be overwrited.
[code:1:964c9d141c]
[XInterface.MapListBombingRun]
MapNum=3
Maps=BR-Anubis <-- I overwrite the first map with the requested map and set mapNum to 0
Maps=BR-Disclosure
Maps=BR-Bifrost
Maps=BR-IceFields
Maps=BR-SkyLine
Maps=BR-Slaughterhouse
Maps=BR-TwinTombs
Maps=BR-Skyline
[/code:1:964c9d141c]
now I have the problem my UT server loads the user.ini in it's memory. When I make changes to the user.ini while the server is running, the server will overwrite it with the version in it's memory when it restarts (at the end of a match). So all the changes I've made will be overwrited.