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GoneCrazy
27th October, 2002, 05:23 PM
Here are my settings,

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=100.0
InitialConnectTimeout=170.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=6000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

and

[IpDrv.HTTPDownload]
RedirectToURL=http://ut2k3maps.gaming.stny.com/maps/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

What happens is the client gets redirected, downloads from the redirect. But what makes no sense is afer the download is complete they start downloading from the server. ????

As you can see
AllowDownloads=True

If I switch it to false they get denied.

Any ideas?

Killing
27th October, 2002, 05:56 PM
Are u sure that the maps are compressed on the the webserver? and it has all the stuff required like textures as well.

GoneCrazy
27th October, 2002, 06:38 PM
Are u sure that the maps are compressed on the the webserver? and it has all the stuff required like textures as well.

Well I got BR-ElecFields from UT2003files. It's on the redirect, and its only the map nothing else.

RiPp3r
28th October, 2002, 09:40 AM
Here are my settings,

[IpDrv.TcpNetDriver]
AllowDownloads=True
Any ideas?

The AllowDownload should be set to false else Ure server will send the package anyway. Check the server U redirect to. The package is prolly not there on that server. UZ the files and sent it to the redirect server.
If it dosen´t work it´s another problem. Check the filesize as well so the hole UZ file is uploaded, I had that problem myself. Try and reupload.
:thumbsup: Rip