Kodiak
30th October, 2002, 03:49 AM
Hi all!
I have managed to have an up and running UT2003 server running on 2k for a few months now. It was set to report stats and all was fine.
I folowed the basic instructions on planetunreal.com for the patch and backedup my files before upgradeing, but when i load the server as normal it gives me this in the error log:
BTW I did put back some info in my INI file into the new INI file. But i did not alter anything other than a coupel of items that are needed for the remote server admin via the web interface...
Log: (Karma): Finished Creating MeAssetDB (12 Assets).
Log: PlayerSkins.utx has been modifed. Please install the original version
Log: Browse: DM-Oceanic.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255?game=XGame.XDeathmatch?GameStats=True
Log: LoadMap: DM-Oceanic.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255?game=XGame.XDeathmatch?GameStats=True
Log: Bound to XGame.dll
Log: Bound to IpDrv.dll
Log: Bound to Fire.dll
Log: Bound to Editor.dll
Warning: Failed to load 'InstagibEffects': Can't find file for package 'InstagibEffects'
Warning: Failed to load 'XWeapons': Can't find file for package 'InstagibEffects'
Warning: Failed to load 'DM-Oceanic.ut2': Can't find file for package 'InstagibEffects'
Warning: Failed to load 'Level None.MyLevel': Can't find file for package 'InstagibEffects'
Critical: Failed to enter DM-Oceanic.ut2?game=XGame.XDeathmatch?GameStats=True: Can't find file for package 'InstagibEffects'
Exit: Executing UObject::StaticShutdownAfterError
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 24-bit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/30/02 16:42:17
if anyone knows what this means, please help!
I have managed to have an up and running UT2003 server running on 2k for a few months now. It was set to report stats and all was fine.
I folowed the basic instructions on planetunreal.com for the patch and backedup my files before upgradeing, but when i load the server as normal it gives me this in the error log:
BTW I did put back some info in my INI file into the new INI file. But i did not alter anything other than a coupel of items that are needed for the remote server admin via the web interface...
Log: (Karma): Finished Creating MeAssetDB (12 Assets).
Log: PlayerSkins.utx has been modifed. Please install the original version
Log: Browse: DM-Oceanic.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255?game=XGame.XDeathmatch?GameStats=True
Log: LoadMap: DM-Oceanic.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255?game=XGame.XDeathmatch?GameStats=True
Log: Bound to XGame.dll
Log: Bound to IpDrv.dll
Log: Bound to Fire.dll
Log: Bound to Editor.dll
Warning: Failed to load 'InstagibEffects': Can't find file for package 'InstagibEffects'
Warning: Failed to load 'XWeapons': Can't find file for package 'InstagibEffects'
Warning: Failed to load 'DM-Oceanic.ut2': Can't find file for package 'InstagibEffects'
Warning: Failed to load 'Level None.MyLevel': Can't find file for package 'InstagibEffects'
Critical: Failed to enter DM-Oceanic.ut2?game=XGame.XDeathmatch?GameStats=True: Can't find file for package 'InstagibEffects'
Exit: Executing UObject::StaticShutdownAfterError
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 24-bit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/30/02 16:42:17
if anyone knows what this means, please help!