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nasrott
15th September, 2008, 10:36 AM
been having problems with my ut3 servers shutting down on there own.

info from log:
ServerDescription=?
DevNet: NotifyAcceptingConnection: Server TheWorld accept
NetComeGo: Open TheWorld 09/15/08 03:56:57 78.92.77.71:2090
DevNet: NotifyAcceptingChannel Control 0 server World CTF-NotBarnBurner3.TheWorld: Accepted
DevNet: NotifyAcceptingConnection: Server TheWorld accept
NetComeGo: Open TheWorld 09/15/08 03:56:57 78.92.77.71:2091
DevNet: NotifyAcceptingConnection: Server TheWorld accept
NetComeGo: Open TheWorld 09/15/08 03:56:57 78.92.77.71:2090
DevNet: NotifyAcceptingChannel Control 0 server World CTF-NotBarnBurner3.TheWorld: Accepted
Critical: appError called:
Critical: Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.
Critical: Windows GetLastError: The parameter is incorrect. (87)
Log: === Critical error: ===
Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.

RaiseException() Address = 0x77e4bee7 (filename not found) [in kernel32.dll]
CxxThrowException() Address = 0x78158e89 (filename not found) [in MSVCR80.dll]
Address = 0xba0102 (filename not found) [in UT3.exe]
Address = 0xe8781b4c (filename not found)

Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Shutting down FaceFX...
Log: FaceFX shutdown.
Exit: Exiting.
Exit: Name subsystem shutting down
Uninitialized: Log file closed, 09/15/08 03:57:32



Is over 50 gig of hardrive space available on the drive, not sure what to do to keep these running, any help would be appreciated..

This is on dedicated machine running 2k3 server, log is the same on both server's i have up one running default maps no mods other is a modded server with custom maps..


Thx, Nasrott

grep
15th September, 2008, 12:10 PM
Warning upfront: i have little experience with ut3 servers.

Just wanted to point this out. The error states:
Critical: Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.

So your problem looks more related to memory than disk space (running out of space is the symptom, not the cause).
So either there are more processes running on the host than can be handled, or maybe the ut3 server process has memory leaks or maybe some other process is running away with your memory etc. stuff like that.

AnthraX
15th September, 2008, 12:39 PM
http://aluigi.org/adv/ut3sticle-adv.txt ?

ILTK
15th September, 2008, 12:53 PM
I'm getting this to on a server that has been running flawlessly for ages, there's no way this server is running out of memory, 200 gig free and only running 1 16 player vctf and 1 10 player tdm with 4 gigs of ram.

Servers start up fine, then bombs as soon as they have been running for a couple maps.

AnthraX: that looks like what's happening, thanks.

UnrealGrrl
15th September, 2008, 06:02 PM
yes its an exploit. my new server was getting taken down multiple times a day. server host added an unofficial patch (much to my dismay!) but it seems to be working now. hope Epic officially fixes this soon. dont like rogue code on my server...

Captain_Tea
15th September, 2008, 07:18 PM
Epic has a beta fix out, shouldn't be long till it goes public.

nasrott
16th September, 2008, 12:42 AM
Thx guys, ya heard about it once got home from work and onto ts2, Thanks Grep but ya have a couple dual core zeons and 4 gig of ram she handles all I throw at it..Anyone have a fix for this don't need a public one for now, anything that works will do.

nasrott
16th September, 2008, 10:51 AM
The whole browser in game is down this morning, but notice in my box that after reapplying the 1.3 patch that my servers stayed running all night, just have no way to join this morning too test them...

grep
16th September, 2008, 01:11 PM
I've seen servers with 16 gigs of mem go down due to problematic applications or os bugs, no problem ;)
Unfortunately, can't help you with what appears to be the problem now :'(

nasrott
17th September, 2008, 04:33 AM
Anyone else not seeing any server's in there game browsers, client side?

Der_Ich
17th September, 2008, 07:42 PM
ut3.exe hotfixed/patched ver.3614 is available at
http://www.epicgames.com/download/ut3.exe

it solved the "out of virtual memory" problem on our server

nasrott
18th September, 2008, 04:23 AM
So just over write the exe in binaries with this new one I'd assume?

BuD1369
18th September, 2008, 02:45 PM
Anyone else not seeing any server's in there game browsers, client side?

I sent you a PM on the Epic boards the other day. Game Spy link is "Borked".

Der_Ich
18th September, 2008, 05:23 PM
So just over write the exe in binaries with this new one I'd assume?

first backup, then overwrite ... jep ...

Wormbo
18th September, 2008, 10:06 PM
And only if you run 1.3 already.

nasrott
18th September, 2008, 11:47 PM
yup running 1.3, servers seems to be running fine, just cant see any ;( Will check out your pm Bud going to look now..

flasher
21st September, 2008, 04:38 AM
I installed new exe but but it still crashing after an hour or two.

nasrott
21st September, 2008, 01:50 PM
were you on the 1.3 version before all this? Mine has been working fine now and also game spy is working again now also as of yesterday... Maybe try updateing your server again to 1.3 then drop in and overwrite the exe once it is completed...

flasher
21st September, 2008, 03:44 PM
Yer i installed patch 3 over 2 more than a week past.
Mind you a player named MrTee thretend to crash my server on the Oceana ut forums last week for no reson on one of my post, then the bent admin of forum deleted my topic becuse i threatend to bash the derainged hacker poof with some help of a private detective freind.

AnnihilatorSC
22nd September, 2008, 07:44 PM
on there own
Where?