The_Cowboy
28th December, 2010, 04:09 AM
I made this mutator long time back ( and forgot about it :D )
Someone may find it useful
=======================================
ABOUT MUTATOR
=======================================
There were few features which, I think, are missing in 2k4 Sounds like
Announcer saying "Blue Flag dropped" or "Red flag returned"
Flag Announcements is the very mutator which adds all these features in UT99
+ new sounds like flag grab, flag returned sounds can also be configured!!
I have also made it compatible for custom Voicepacks(If you have used 2k4Sounds you
can understand it easily)
If you make your own voicepack , please drop me a line .
=======================================
INSTALLATION
=======================================
1) Extract FlagAnnouncements.u and FlagAnnouncements.int in your system folder
2)Extract DefaultAnnouncements.uax to sounds folder
3)Open Unrealtournament.ini
4)Find [Engine.GameEngine]
add following lines
ServerPackages=FlagAnnouncements
ServerPackages=DefaultAnnouncements
ServerActors=FlagAnnouncements.FlagAnnouncements
=======================================
INI SETTINGS
=======================================
bPickupAnnouncement=True -->If you want to load flag taken announcement
bDroppedAnnouncement=True--> -self explanatory-
bReturnedAnnouncement=True--> -self explanatory-
bDominatingAnnouncement=True-->If you want to load domination announcement (explained later )
bCaptureAnnouncement=True--> -self explanatory-
bReturnedSound=True-->If you want to load new returned sound (I have
included audio file for convenience)
bTakenSound=False-->Again check the audio sound.I would recommend to make it flase as it mixes with Pickup announcement
bNewCaptureSoundTrue-->Check audio sound
bNoCaptureSound=False-->No capture sound will be played if set to true
I made this switch because it may interfare with CaptureAnnouncement
DominationScore=3-->Well , domination sound will be played if the difference between the scores is *this*.If you dont want this option then simply set it
to 1000 or so on!!!
VoicePack=DefaultAnnouncements(without.uax)-->What can I say here??Oh, yeah make sure to add this pack in serverpackages or else FlagAnnouncement will destroy itself
========================================
FEW WORDS WITH VOICEPACK MAKERS
========================================
Be sure to add sounds with the names listed below
1) RedFlag_Taken --> Announcement made when flag is Taken/Grabbed
BlueFlag_Taken
2) RedFlag_Dropped --> Announcement made when flag is Dropped
BlueFlag_Dropped
3) RedFlag_Returned--> Announcement made when flag is Returned
BlueFlag_Returned
4) RedTeam_Dominating --> Announcement made when a team Dominates
BlueTeam_Dominating
5) RedFlag_Captured --> Announcement made when flag is captured
BlueFlag_Captured
6) Flag_Returned --> Sound played when flag is returned
7 Flag_Captured --> Sound played when flag is captured
==========================================
CREDITS
==========================================
Actually I was browsing UT99.org and i happened to find this post
http://www.ut99.org/viewtopic.php?f=15&t=2580
This gave me the idea( and some help with code )
Therfore thanks to
1)Feralidragon aka xXx
2)Sp0ngeb0b
3)Anthrax(as always)
4)LeeBe for beta testing
5)D
==========================================
CONTACT
==========================================
The_Cowboy @<hidden> unrealadmin
ravimohan1991@<hidden>
Someone may find it useful
=======================================
ABOUT MUTATOR
=======================================
There were few features which, I think, are missing in 2k4 Sounds like
Announcer saying "Blue Flag dropped" or "Red flag returned"
Flag Announcements is the very mutator which adds all these features in UT99
+ new sounds like flag grab, flag returned sounds can also be configured!!
I have also made it compatible for custom Voicepacks(If you have used 2k4Sounds you
can understand it easily)
If you make your own voicepack , please drop me a line .
=======================================
INSTALLATION
=======================================
1) Extract FlagAnnouncements.u and FlagAnnouncements.int in your system folder
2)Extract DefaultAnnouncements.uax to sounds folder
3)Open Unrealtournament.ini
4)Find [Engine.GameEngine]
add following lines
ServerPackages=FlagAnnouncements
ServerPackages=DefaultAnnouncements
ServerActors=FlagAnnouncements.FlagAnnouncements
=======================================
INI SETTINGS
=======================================
bPickupAnnouncement=True -->If you want to load flag taken announcement
bDroppedAnnouncement=True--> -self explanatory-
bReturnedAnnouncement=True--> -self explanatory-
bDominatingAnnouncement=True-->If you want to load domination announcement (explained later )
bCaptureAnnouncement=True--> -self explanatory-
bReturnedSound=True-->If you want to load new returned sound (I have
included audio file for convenience)
bTakenSound=False-->Again check the audio sound.I would recommend to make it flase as it mixes with Pickup announcement
bNewCaptureSoundTrue-->Check audio sound
bNoCaptureSound=False-->No capture sound will be played if set to true
I made this switch because it may interfare with CaptureAnnouncement
DominationScore=3-->Well , domination sound will be played if the difference between the scores is *this*.If you dont want this option then simply set it
to 1000 or so on!!!
VoicePack=DefaultAnnouncements(without.uax)-->What can I say here??Oh, yeah make sure to add this pack in serverpackages or else FlagAnnouncement will destroy itself
========================================
FEW WORDS WITH VOICEPACK MAKERS
========================================
Be sure to add sounds with the names listed below
1) RedFlag_Taken --> Announcement made when flag is Taken/Grabbed
BlueFlag_Taken
2) RedFlag_Dropped --> Announcement made when flag is Dropped
BlueFlag_Dropped
3) RedFlag_Returned--> Announcement made when flag is Returned
BlueFlag_Returned
4) RedTeam_Dominating --> Announcement made when a team Dominates
BlueTeam_Dominating
5) RedFlag_Captured --> Announcement made when flag is captured
BlueFlag_Captured
6) Flag_Returned --> Sound played when flag is returned
7 Flag_Captured --> Sound played when flag is captured
==========================================
CREDITS
==========================================
Actually I was browsing UT99.org and i happened to find this post
http://www.ut99.org/viewtopic.php?f=15&t=2580
This gave me the idea( and some help with code )
Therfore thanks to
1)Feralidragon aka xXx
2)Sp0ngeb0b
3)Anthrax(as always)
4)LeeBe for beta testing
5)D
==========================================
CONTACT
==========================================
The_Cowboy @<hidden> unrealadmin
ravimohan1991@<hidden>