View Full Version : Can't connect to CSHP servers with Strikeforce
12th October, 2001, 12:06 PM
I can't seem to connect to Strikeforce servers running CSHP. It connects to the server, but never connects to the actual game.
I have tried to install CSHP on my own public SF server which I accesss through my WAN, and the same thing happens. I can't see any leads in the .log files of what could be wrong.
I have tried to reinstall UT with 4.36 and SF 1.60, but same thing happens. I have no problems connecting to "normal" servers.
I am behind a router for which I have NAT entry access, if any particular ports are required ?
Any help would be highly appreciated as I hate people cheating on my server.
12th October, 2001, 12:08 PM
Sorry I forgot to mention : I am not running any add ons at all. Actually I don't even know where to find any ;-)
It's right-out-of-the-box installations.
24th October, 2001, 03:58 PM
In StrikeForce put AllowDownloads=True instead of False in your Strikeforce.ini
In UnrealTournament that should be default but you could check it in your UnrealTounament.ini.
[IpDrv.TcpNetDriver] change to
AllowDownloads=False <======> AllowDownloads=True
24th October, 2001, 04:11 PM
And CSHP+ seems to be not very compatible with StrikeForce v1.60.
I tried to put CSHP on my server just to check it.
Well the ppl get in for a few sec and then they get "timed out".........
So most (all) [CSHP] SF servers run CSHP4r
25th October, 2001, 08:11 AM
Thanks, that did the trick. Annoying that I didn't think of that myself *LOL*
Any idea where I can get v.4r instead of 4+ so I can put it on my server ?
25th October, 2001, 10:14 AM
Ohh no, forget my last question - I was still sleepy I guess.
Thanks for your help.
30th October, 2001, 09:38 PM
No Problem :D
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