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-   -   server log (https://unrealadmin.org/forums/showthread.php?t=29699)

fight-club 6th January, 2010 04:04 AM

server log
 
I am having a 5mb server log per day and sometimes more and I would like to disable server from writing all these errors out.

How/where to do that?

Thank you.

DonvanVliet 10th January, 2010 12:08 PM

Quote:

Originally Posted by Red_Menace (Post 15772)
Look in the Unrealtournament.ini file in the [Core.System] section - there are several lines like:

Suppress=DevLoad
Suppress=DevSave
Suppress=ScriptWarning
Suppress=MonsterMadness

If you are getting a lot of log entries for stuff you are not interested in, just add a line to supress info from that source. For example, the last two items above are entries I added to stop a lot of useless (for me) entries from mods and mutators I am running.

Have a nice day!

fight-club 23rd January, 2010 06:01 PM

Thank you for help.
I am looking at my last log which is from server running for three days and its about 25mb.
I have 93446 lines of same error. Here is the line:
"CHOOSEATTACKSERIAL in state Hunting enemy NONE old enemy NONE CALLING BYTE 23"

Thats among all other writen stuff on log file.

If I want to stop that error to be writen "Suppress=CHOOSEATTACKSERIAL" will not do it?

How about if I add these three lines:
Suppress=satoreMonsterPackv120
Suppress=WeaponsOfPower
Suppress=UT2004RPG

Reason for all three is as i get "SMPGameRule" and "ArtifactInvulnerability" lines too.
Will that work?
I used *.u names on Suppress lines are those names I should be using?

Thank you


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