multihome server mapload lag
hi,
i have a windows2003 server p4 2.4 with 2x12slot utservers running. its connected via 100mbit :) but there is one big problem. when the 1st server change/load a new map the 2nd lags like hell :( i allready tryed to change the processpriority from normal->above to high but it didnt help. maybe 1 solution could be while mapload change the process priority to low and after mapload back to normal . but how could i realize that ? ??? any ideas? thx inteks |
what type of games and how much ram?
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deathmatch & 512MB
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