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-   -   New UTPure Released (https://unrealadmin.org/forums/showthread.php?t=2170)

Azazel 25th February, 2004 10:26 PM

New UTPure Released
 
TNSe has released a new UTPure.

This new version shows more of the features more that will define UTPure when
the fabled MD5 is released.

Some new things include:

Warmup
Coaches
AutoPause

To read the full change log click read more.

You can download the new UTPure hereFull Change Log (since 6E)

Added:

Warmup
Coaches
AutoPause
Forced Models
Improved HUD
Delayed First Spawn for Pickups
New commands/binds.

Removed:

A lot of things that are often referred to as bugs :P

Changed:

Hitsounds slightly changed, now require Direct view to work.
Demo Playback improved (less jerky aim movement)

Warmup

Only available in Tournament mode.
Will probably not work good with Last Man Standing nor Assault.
Using it together with GoalTeamScore can be risky.
Suggest using it only for TDM and CTF without Team Score Limit really.

Coaches

Only available in Tournament mode.
When coaching is enabled, it will force spectators to select a team. (coach team# (or blue/red))
Log in as admin to become a "normal" spectator
Coaches can call a timeout (Max settings (# of timeouts/length) in config) (console Timeout, not yet implemented)

Autopause

Only available in Tournament mode.
Autopause commences when the amount of players on a team decreases below what it was at start of game.
Amount of timeouts and length of each timeout can be set in config.
Players may 'go' or 'hold' (in console) to play on or wait more.

HitSounds

Slightly changed, now requires that you see who you hit.

New PLAYER commands

ToggleInstantRockets Switches between instant & loading rockets
Sens Allows you to modify your sensitivity without the "lag" old SetSensitivity creates.

Uncle Marcus 11th July, 2004 08:00 PM

The link provided does not work

U2K|MR.KEWL1© 18th August, 2004 03:46 AM

UTPure7E bad TD(time dilation) issue w/custom maps?
 
I was wondering if anyone getting this with Pure7E. I made a map and within the editor, under LEVEL INFO,TIME DILATION, I changed the default 1.0000 to 4.0000 (4 secs?) so my map info would be displayed longer. I guess Pure doesn't like this?

Here is the message from UCC log:

DevNet: Join succeeded: U2K|MR.KEWL1©
UTPure: 2004-08-17 03:45.25 UTPureCheat: U2K|MR.KEWL1© (My IP) had an impurity (TD - Bad TimeDilation!)
NetComeGo: Close TcpipConnection10 08/17/04 03:45:25

Is there a pure ini setting i can change to allow this, and why is it treated as a client cheat when its within the server map itself?

Thanks for any info. :cool:

Leifi 22nd August, 2004 10:09 PM

I have the same problem.
I relly want the benefits with the new [PURE].
But my custom server has many od maps with speed settings and so on.

UTPure: 2004-08-22 21:55.11 UTPureCheat: [BpD]A-TRI-A (81.86.88.xxx) had an impurity (TD - Bad TimeDilation!)
UTPure: 2004-08-22 21:55.11 UTPureCheat: pr3fecT^ (62.112.222.xxx) had an impurity (TD - Bad TimeDilation!)
UTPure: 2004-08-22 21:55.11 UTPureCheat: [Legion]Gforce (64.230.87.xxx) had an impurity (TD - Bad TimeDilation!)

HELP TOO!

Leifi

SixtSense 23rd August, 2004 10:18 AM

Just a timeout nothing wrong :)


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