Wrong IP in UT2004 Server browser
Dear admins, dear users,
I set an unreal tournament 2004 up today and it works great except one thing: In the ut2004 server browser it appears, but i cant join it. When i had a look at the IP address i saw it was a totally wrong IP. It's now running on this IP in the server browser: 84.41.208.3:7777 But when i open the ip its actually hosted on (10.0.0.152:7777) it works great. When i use webadmin on 10.0.0.152:80 it works also. My question is: Why is it displaying the wrong IP? and where can i change it to the right one? Thanks a lot for your time and interest! Many thanks, Da_Mass |
Go to www.whatismyip.com and determine what your external IP is. I'm betting it is 84.41.208.3
That is a good start. As for the rest, learn how to forward the ports UT uses on your router. |
yea its that ip.
BUT: why can i use webadmin on the 10.0.0.152 and not on the 84.41.208.3. I dont get it? All the ports are forwarded, i also set them to this: For excample the 7777 port: Type: TCP Inside port: 7777 Outside port: 7777 Internal ip: 10.0.0.152 Outside ip: 84.41.208.3 But still it doesnt work, why? |
10.0.0.x is a local network address, from your private network at home. So you can use that for your webadmin at home, but you can not use it somewhere else.
And you also need to forward some other ports, query port, webadmin port, etc :> |
dude...? do you also have some HELPFULL reply's? i know that i have to forward more then the 7777 port! i forwarde every port!
UDP 7777 UDP 7778 UDP 7787 UDP 7788 TCP 42292 UDP 27900 |
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And webadmin is TCP but the game ports are UDP. Several of the ports you have forwarded are not used. The needed ports are (default values): Code:
7777-7778/UDP - game port and native query, required |
Thanks for your help ! well.. the ports i opened were also listed in a forum. They said that one of them was for gamespy and another one for a monitoring service .. :confused: well.. someone told me i had to forward the ip address to my wan address.. so i will try that. If i have succes i will post here what i exactly did so other people with the same problem can fix it. :thumbup:
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Your 10.x.x.x address is private and non-routable and will NEVER be displayed in the server browser. That is your INTERNAL (LAN) network.
Your EXTERNAL IP is the one that is displayed on the master server because that is the one that internet players use to reach you. Networking 101. It's more important than you think. See how much time was wasted ITT already? |
how do i get it to work now? :(
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?????????????? |
Internal LAN-IP and extenal Internet IPs are two different things.
from inside your local network you will only be able to connect to game and webadmin by using the internal Network-IP 10.0.0.152 All other Players from outside will have to connect via your external-IP 84.41.XXX.X (this one is shown in ingame Browser Server-List .. "YOU" inside LAN CANNOT connect there! ) If you have a cable or DSL connection your external-IP will change with every dial-up at least every 24 hours. I would recommend visiting www.dyndns.org or something like that to get a static DNS-entry. your server can then be reached from outside by "open location xxxxx.dyndns.org:7777" .. even works with hlsw and other tools -> just in case you want to advertise your server somewhere If you have a static external-IP .. forget about the lines above. If you forward your webadminport correctly even this is possible to access from outside. (but not necessary) You (inside LAN) will not be able to connect via the external IP 84.41.XXX.X .. this is fact unless you have an expensive professional router. (not home-user-stuff) You can check this by making a second dial-up-connection (modem/isdn/whatever) from your client and then connect via the external-IP 84.41.XXX.X shown in Ingamebrowser. This specific thing has nothing to do with routing whatever ports ... (Port-Routing-Entrys have to be correct of course) ... its just fact! But there is no Problem with that ... everything should work as it is, you only have to know about it ... ... think all this has been said in other words before .. there is nothing more about it. You will get other Problems if you want to serve and redirect custom-maps ... but thats another story. |
Thanks a lot!! what you've said was really clear ! now i get what you mean.
You say I cant join it via server browser because i cant join it! but others can ? If that's true then it should be running already. Yeah i've read a few things about custom redirecting but it will be a CTF-Faceclassic iCTF server, so there wont be a million custom packages. Thanks for your help, i will ask someone to join my server and see if it works. Thank you! :thumbup: :thumbup: |
Thanks again for you help people can join my server now. BUT theres another problem. Even though i have iCTF running people have to download 11mb of ONSLAUGHT textures. Is it because i have the ut2004 bonuspack?
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probably because they are in your serverpackages. But be carefull with removing things, it can cause some things to stop working.
If you have a proper redirect set up, 11MB shouldn't be much of a problem. |
How do i set up a redirect? i've read that gameservers has one and that i only have to add the URL in ut2004.ini
But how do i remove the serverpackages?:confused: |
Use any text editing program (Notepad) to make changes to your ini files.
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you have to use an existing one somewhere ... (this is the router and dynamic-ip issue mentioned above ..) Quote:
find the line RedirectToURL= in your ini and change it to RedirectToURL=http://whatever_the_correct_url_is_/ ( ending the line with a "/" .. wont work without it ) Quote:
If you wish to remove a serverpackage anyway just delete the whole line with that package in your ini ServerPackages=xxxx it is recommended to remove the files belonging to that entry aswell .. dunno much about 2k4 packages .. so take care and make backups before changing and deleting... ------------------------- on the other hand .. if you remove all bonus/onslaught/custom-stuff from your server there is no need for a redirect :) |
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can you assign two redirects in ut2k4? I remember reading about that somewhere.
if that is so then ok ... if not, you can either serve redirects for inside or outside the lan .... but not both (at least not with this router used) the problem is you cant connect to your own external IP or dyndns hostname .. I`ve made a lot of testing with UT99 with exactly same situation, in the end the one and only satisfying solution was to put my compressed files on a webspace ... well.. there is a workaround.. using a dyndns-service and let clients inside lan have all files installed so that there is no need to download anything. But I wont handle it that way .. i like to test if redirect is working and all files are there and not corrupted .. so I keep my UT clean and download the stuff from time to time |
thanks a lot again for your reply's ! :thumbup:
Hmm.. i have searched on google for the gameservers redirect and i've found this: Quote:
Code:
RedirectToURL=http://uz2.gameservers.net/ut2004/ Found this info on this site: http://www.unrealadmin.org/forums/pr...threadid=13612 Thanks all ! :thumbup: |
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