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-   -   how to use 3 UT Announcer as standard of the server? (https://unrealadmin.org/forums/showthread.php?t=30152)

[rev]rato.skt 31st August, 2010 01:59 AM

how to use 3 UT Announcer as standard of the server?
 
would like to use UT 3 Announcer as and used SoundsSexy somebody has a tip that it can leave as standard of the server the UT 3 Announcer?

UT3 Announcer LINK DOWLOAD...

http://www.4shared.com/account/file/...Announcer.html


EXEMPLE:

[2k4Sounds.SoundsMutator]
VoicePack=SoundsSexy
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true

medor 31st August, 2010 08:18 AM

maybe

Quote:

Rename your original UT\Sounds\Announcer.uax file and extract the one above to UT\Sounds. I'm not sure whether this one is entirely safe to use online, but in theory it should work without problems.

The announcer uses male and female sounds where applicable, but only for the announcements originally used in UT. Missing announcements, e.g. team color, CTF events, etc. would require a mutator or special gametype.

other annoucer http://unrealtournament.99.free.fr/u...ods/Annoucers/
try this ;) http://unrealtournament.99.free.fr/u...Announcer9.uax

Wormbo 31st August, 2010 08:22 AM

Renaming Announcer.uax is a clientside thing. To replace the announcer serversidely, you need to replace a lot of classes as the announcer is hard-coded everywhere.

[rev]rato.skt 31st August, 2010 12:30 PM

Quote:

Originally Posted by Wormbo (Post 157486)
Renaming Announcer.uax is a clientside thing. To replace the announcer serversidely, you need to replace a lot of classes as the announcer is hard-coded everywhere.

Summarizing has no way?
Just create a mutator for it?

[rev]rato.skt 31st August, 2010 01:12 PM

Quote:

Originally Posted by admin (Post 157485)

I tested some to announcer of its site several had not functioned,
functioned 2 or 3...

nik_mz 1st September, 2010 10:45 AM

Just use 2k4Sounds.SoundsMutator amd replace the line soundsexy with ut3sounds
Made those by myself, you can test them in the server below (if you want) :)

[rev]rato.skt 1st September, 2010 01:08 PM

Quote:

Originally Posted by nik_mz (Post 157525)
Just use 2k4Sounds.SoundsMutator amd replace the line soundsexy with ut3sounds
Made those by myself, you can test them in the server below (if you want) :)

[Engine.GameEngine]
ServerPackages=ut3sounds

[2k4Sounds.SoundsMutator]
VoicePack=ut3sounds
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true

thus he would be the correct one and it would function?

medor 1st September, 2010 01:16 PM

THX save http://unrealtournament.99.free.fr/u...ds%20v10packs/

nik_mz 2nd September, 2010 11:42 PM

Quote:

Originally Posted by [rev]rato.skt (Post 157532)
[Engine.GameEngine]
thus he would be the correct one and it would function?

Yes

ServerPackages=2k4Sounds
ServerPackages=ut3sounds
ServerActors=2k4Sounds.SoundsActor

[2k4Sounds.SoundsMutator]
VoicePack=ut3sounds
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true

And that are all lines actually needed in ut.ini :)
Mind that only those announces who match in ut and ut3 are here (sound files are exctracted from ut3)

[rev]rato.skt 3rd September, 2010 03:53 PM

Quote:

Originally Posted by nik_mz (Post 157600)
Yes

ServerPackages=2k4Sounds
ServerPackages=ut3sounds
ServerActors=2k4Sounds.SoundsActor

[2k4Sounds.SoundsMutator]
VoicePack=ut3sounds
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true

And that are all lines actually needed in ut.ini :)
Mind that only those announces who match in ut and ut3 are here (sound files are exctracted from ut3)

You have others announces ??? exemple Quake 4....
post for all !!! Thaks for help!!

nik_mz 4th September, 2010 05:09 PM

No, i don't
And i don't know, if there exist double, multi, first blood and so on sounds in Q4?

[rev]rato.skt 9th September, 2010 06:08 PM

I already vi but do not remember if he was in video or youtube I do not remember!

dU.Hitman 13th October, 2010 03:05 PM

Using this

[2k4Sounds.SoundsMutator]
VoicePack=SoundsSexy
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true

And for some reason i hear both voices male&female and the female say "dubblekill" when its a singlekill ??

dU.Hitman 14th April, 2012 09:55 PM

plonk

Hermskii 15th April, 2012 02:29 PM

plonk? Really? What is a plonk? Is that like a bump maybe?

medor 15th April, 2012 02:58 PM

Quote:

Originally Posted by [rev]rato.skt (Post 157479)
would like to use UT 3 Announcer as and used SoundsSexy somebody has a tip that it can leave as standard of the server the UT 3 Announcer?

UT3 Announcer LINK DOWLOAD...

http://www.4shared.com/account/file/...Announcer.html

You ned SmartCTF4D++ http://unrealtournament.99.free.fr/u...4DPlusPlus.zip
and Smart-CTF-UT3 http://unrealtournament.99.free.fr/u...rt-CTF-UT3.zip


Quote:

Sound pack UT3 for SmartCTF_4DPlusPlus


Sounds changed
Double kill
Multi Kill
Mega Kill
ULTRA KILL!
M O N S T E R K I L L !!!!!
LUD kill!!!!
HOLT SH*T
//-------------------------------------------Spree sounds----------
Killing spree
Rampage
Dominating
Unstppable
Godlike
massacre



ServerPackages=SmartCTF_G-SJAed
ServerPackages=UT3_Smart_sounds

dU.Hitman 15th April, 2012 03:30 PM

Quote:

Originally Posted by Hermskii (Post 165062)
plonk? Really? What is a plonk? Is that like a bump maybe?

No idea what plonk is I just made it up,But apparently it worked better then bump hehe
Anyway I found out why i heard it twice, i forgot to remove the uax in the sound-line

HinesF 15th May, 2012 09:43 AM

Thanks for this info!;)
Very useful!

UTrustedPlayer 15th May, 2012 12:27 PM

ROFL, hey Hitty you made a funny. Back in the days of the NewsGroups, before there were 'forums' as we know now, there was a bulletin board sort of setup where things were discussed by interest area. This is where the AGUT part of my name comes from: Alt.Games.Unreal.Tournament (search google groups archive, it was 'THE' place to be back at the start of UT).

Anyway if you posted "PLONK" that was generally accepted that you were calling the person who posted before you a troll and that you were adding them to your blocked list, never to read their posts again. So I guess you hate yourself and now you are not speaking to you.:jestera:

The_Hitman 15th May, 2012 04:01 PM

ROFL I had no idea that plonk had that meaning ,So since I PLONKED myself
I created a new name so I will be able to talk to myself again hahaha


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