Thread: BTCheckPoints
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  #4  
Unread 28th December, 2010, 04:53 PM
kLeptO* kLeptO* is offline
Rampage
 
Join Date: Mar 2007
Posts: 71
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This is more of the mapper's fault, but you can still cap/rec after using CP on some maps.. Maps that have the flags close together it is very easy to do.. BT-DeadSimple-v2, BT-EasybutHARD_dbl, BT-TTF-8_fix2, BT-Speedy are just a few that it's happened on already, while testing this for 15 minutes. Under 1 second recs on all maps.. Can you make an option to kill players when they grab the flag or something? :X

The teleport effect (at the actual playerstart) is annoying to see/hear also with a lot of players. Maybe you've already tried removing that, I don't know. Worth looking into.

Otherwise, ok so far.

[BTCheckPoints.BTCheckPoints]
bEnabled=True
bSearchForNexgen=False
bSearchForBTpp=False / True still allows sub 1 second recs.
bDisallowCaps=True
bRemoveCPAfterCap=True
iCPDelay=5
iCPType=0
bAllowInAir=False
bAllowInWater=False
bAllowInWrongZone=False
bAllowOnMovers=False
bAllowOnTeleporters=False
bShowCPOwners=False
bShowCPStatus=False
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