Signal: SIGSEGV [segmentation fault]
Aborting.
Exiting.
Name subsystem shut down
Allocation checking disabled
./mlds.sh: line 26: 649 Segmentation fault ./ucc-bin server CityIntro?game=Botpack.CTFGame?MaxPlayers=$SLOTS ini=UnrealTournament.ini multihome=${GAME_IP} port=${GAME_PORT} -nohomedir
mlds.sh: Server Exited
mlds.sh: To exit loop hit CTRL-C
mlds.sh: Sleeping for 15 seconds
seems so random.. idk what to do