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Unread 24th October, 2014, 05:18 PM
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Rampage
 
Join Date: Sep 2010
Posts: 85
Default Connection or ACE issue ?

Have no problem running my server and players are connecting but during start up I get this message:

criptLog: UdpServerUplink: Master Server is master.333networks.com:27900
ScriptLog: UdpServerUplink: Port 7759 successfully bound.
Log: Resolved unreal.epicgames.com (199.255.40.174)
ScriptLog: UdpServerUplink: Master Server is unreal.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7759 successfully bound.
Log: AInternetLink Resolve failed: Can't find host master0.gamespy.com (WSANO_DATA)
ScriptLog: UdpServerUplink: Failed to resolve master server address, aborting.
Log: Resolved master.telefragged.com (208.43.2.241)
ScriptLog: UdpServerUplink: Master Server is master.telefragged.com:27500
ScriptLog: UdpServerUplink: Port 7759 successfully bound.
medToggle: Tick(), assigning the bot difficulty to 5
Log: AInternetLink Resolve failed: Can't find host utgl.unrealadmin.org (WSANO_DATA)
ScriptLog: [ACEv08h]: Update Failed - Code: -3 - Desc: Resolve Failed
Log: AInternetLink Resolve failed: Can't find host utgl.unrealadmin.org (WSANO_DATA)
ScriptLog: [ACEv08h]: Query Failed - Code: -3 - Desc: Resolve Failed
ScriptLog: [ACEv08h]: WARNING: ACE could not retrieve this server's WAN ip from any of the Query Servers.
ScriptLog: [ACEv08h]: WARNING: This server will NOT be accessible by clients outside the LAN.
ScriptLog: [ACEv08h]: Registered Event Handler: ACEv08h_EH.ACEEventActor
ScriptWarning: BDBMapVote DM-DarkForest{MRS}.BDBMapVote0 (State MapVoteLA13vv.BDBMapVote.Loading:0860) Accessed None
ScriptLog: BDBMapVote: Maps Reloaded. Total Maps = 362
ScriptLog: >>SayLog>> 2014/10/24 9:11 (NewPlayer): Creating new Infraction Record 0 for Player 0
ScriptLog: [ACEv08h]: Update Failed - Code: -1 - Desc: Timed out
ScriptLog: [ACEv08h]: Query Failed - Code: -1 - Desc: Timed out
ScriptLog: [ACEv08h]: WARNING: ACE could not retrieve this server's WAN ip from any of the Query Servers.
ScriptLog: [ACEv08h]: WARNING: This server will NOT be accessible by clients outside the LAN.
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