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Unread 27th March, 2004, 05:04 PM
jolt3500 jolt3500 is offline
Killing Spree
 
Join Date: Sep 2003
Posts: 36
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Log: Log file open, 03/27/04 11:04:15
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3186 (127.29)
Init: Compiled: Mar 3 2004 02:43:29
Init: Command line: CTF-FaceClassic?Game=XGame.xCTFGame?bAutoNumBots=False ?NumBots=0 -server -log=server.log
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42]
Init: Object subsystem initialized
Log: Global MD5: [3986c4774f86cab155ff9f5432b89282]
Log: Browse: CTF-FaceClassic?Name=DarkVille?Class=Engine.Pawn?Chara cter=Harlequin?team=1?Sex=M?Game=XGame.xCTFGame?bA utoNumBots=False?NumBots=0
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27314->27237; refs: 363172
Log: Game class is 'xCTFGame'
Log: Bringing Level CTF-FaceClassic.myLevel up for play (20) appSeconds: 4.566000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging True
ScriptLog: bAutoNumBots: False
ScriptLog: MasterServerGameStats initializing
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Resolving ut2004master2.epicgames.com...
ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options.
Log: Startup time: 4.957000 seconds
Log: MasterServerUplink: Resolved ut2004master2.epicgames.com as 207.135.145.7.
Log: Resolved master0.gamespy.com (207.38.8.34)
ScriptLog: UdpGameSpyUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpGameSpyUplink: Port 7788 successfully bound.
Log: MasterServerUplink: Connection to ut2004master2.epicgames.com established.
Log: Master server requests heartbeat 0 with code 8972
Log: Master server requests heartbeat 1 with code 8972
Log: Master server requests heartbeat 2 with code 8972
Log: Master server assigned our MatchID: 0
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