Quote:
Originally Posted by PizzaMan
I did a few tests on a server with UTPure and EUT.
Noticed a couple of things:
- I am not able to pick up flags. This was after forcing a match start with Nexgen. I have not tried it with other people on the server.
- It does not recognize the EUT gametypes. In stead you have two entries for each standard type (DM/TDM/CTF). Both entries are treated the same, ie. BotPack.CTFGame for both CTF entries.
I'll mess around with it some more if I find the time.
|
Ran into that with ASC too... you have to specifically program exceptions for the classes
Code:
if ((instr(caps(""$GameURL),"SMARTCTFGAME")>-1)) {ascRPW(ascCW(ascWin.LastChildWindow).RW.page).GameTypeS.AddItem(GameURL,GameURL);}
else if ((instr(caps(""$GameURL),"EUTTEAMGAMEPLUS")>-1)) {ascRPW(ascCW(ascWin.LastChildWindow).RW.page).GameTypeS.AddItem(GameURL,GameURL);}
else if ((instr(caps(""$GameURL),"EUTDEATHMATCHPLUS")>-1)) {ascRPW(ascCW(ascWin.LastChildWindow).RW.page).GameTypeS.AddItem(GameURL,GameURL);}
else if ((instr(caps(""$GameURL),"EUTLMS")>-1)) {ascRPW(ascCW(ascWin.LastChildWindow).RW.page).GameTypeS.AddItem(GameURL,GameURL);}
else if ((instr(caps(""$GameURL),"EUTDOM")>-1)) {ascRPW(ascCW(ascWin.LastChildWindow).RW.page).GameTypeS.AddItem(GameURL,GameURL);}
else {ascRPW(ascCW(ascWin.LastChildWindow).RW.page).GameTypeS.AddItem(GameName,GameURL);}