Quote:
Originally Posted by Feralidragon
Which ammo regen are you using? NW3 comes with its own ammo regen, and it doesn't regen super weapons, such as the cybot launcher, so I assume you're using UTJMH regen which is somewhat ruining the NW3 gameplay when you get a cybot launcher or any other super weapon.
Anyway, you can disable the cybot launcher entirely or disable each cybots individually from the mod settings or ini, or you can disable ammo regen from UTJMH and use solely the NW3 one.
Also, in the next release I will add some options such as limiting the amount of cybots per player and other similar things.
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yes indeed i use the regen from the MH mutator and it seems this mutator force to show his own health symbols too, not the healthpacks from nw3...there is no selfdamage and regen for the superweapons, you can imagine which firepower and damage one player is able to create. Everywhere are pieces of textures and walls on the mapfloor after detonations.
its a long way to find out the best settings and the best combination with other mutators but its fun to test it out :-)