TNSe has released a new UTPure.
This new version shows more of the features more that will define UTPure when
the fabled MD5 is released.
Some new things include:
Warmup
Coaches
AutoPause
To read the full change log click read more.
You can download the new UTPure
hereFull Change Log (since 6E)
Added:
Warmup
Coaches
AutoPause
Forced Models
Improved HUD
Delayed First Spawn for Pickups
New commands/binds.
Removed:
A lot of things that are often referred to as bugs
Changed:
Hitsounds slightly changed, now require Direct view to work.
Demo Playback improved (less jerky aim movement)
Warmup
Only available in Tournament mode.
Will probably not work good with Last Man Standing nor Assault.
Using it together with GoalTeamScore can be risky.
Suggest using it only for TDM and CTF without Team Score Limit really.
Coaches
Only available in Tournament mode.
When coaching is enabled, it will force spectators to select a team. (coach team# (or blue/red))
Log in as admin to become a "normal" spectator
Coaches can call a timeout (Max settings (# of timeouts/length) in config) (console Timeout, not yet implemented)
Autopause
Only available in Tournament mode.
Autopause commences when the amount of players on a team decreases below what it was at start of game.
Amount of timeouts and length of each timeout can be set in config.
Players may 'go' or 'hold' (in console) to play on or wait more.
HitSounds
Slightly changed, now requires that you see who you hit.
New PLAYER commands
ToggleInstantRockets Switches between instant & loading rockets
Sens Allows you to modify your sensitivity without the "lag" old SetSensitivity creates.