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Unread 20th March, 2017, 08:46 PM
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Letylove49 Letylove49 is offline
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Join Date: Mar 2005
Posts: 691
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Quote:
Originally Posted by ShaiHulud View Post
Appreciate it Medor - do you happen to know which one might contain the Nexgen panel with these controls? Only, earlier today I downloaded a selection of previous-version NexgenPlus files, and couldn't see anything related to bot spawning or removal.

I had a look at a few of letylove's modified versions, and these do appear to contain the parts that I'm interested in, but unfortunately they're obfuscated and WotGrealExporter was only able to return partial source with a lot of "UnknownFunction" statements throughout.

At some point I'll need to get more familiar with UI layout in Nexgen, but I'm trying to set things up quickly at the moment, and it'd save me a lot of time to use a pre-existing solution.
ilf you exported with wotGrealExporter you must export Ressources file for the textures and the sound . and if you use Umake
; Generated by UMake

[Engine.Engine]
EditorEngine=Editor.EditorEngine

[Editor.EditorEngine]
CacheSizeMegs=32
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=UnrealShare
EditPackages=UnrealI
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=UTServerAdmin
EditPackages=UTMenu
EditPackages=UTBrowser
EditPackages=NexgenCC you must added it
EditPackages=Nexgen112N
EditPackages=NexgenPlus100N

[Core.System]
Paths=*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
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