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  #121  
Old 12th March, 2012, 12:19 PM
Pileyrei Pileyrei is offline
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Hi Feralidragon

Ah no worries - we all know how real life can take time away.
Makes sense to release it when its right, not right now!

We'll keep an eye on the forums and thanks for letting us know.

Piley
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  #122  
Old 23rd March, 2012, 09:18 AM
Pileyrei Pileyrei is offline
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While we wait....

In NW2 I noticed some guns can have three relics attached - eg: amp, fast and infinity. How does that work and is it only for some guns?
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  #123  
Old 23rd March, 2012, 07:42 PM
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Feralidragon Feralidragon is offline
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In MH mode, when you pickup a weapon it randomizes a "relic" to be used with that weapon.
Most of these relics can be changed and picked up around in maps.

However, there's 1 special kind of relic that you can never pickup, you can only obtain it in that random relic selection on weapon pickup, but there's a low probability of getting it in the picked up weapon.

This relic is called "The One", and it makes your weapon able to hold 3 relics at the same time (although you have to pick those 3 ones by yourself around the map).
There's another limitation: you can never change the picked up relics, so once you fill it up, it will stay with the same 3 relics no matter what you do (until you either drop the weapon or get killed).

All the weapons (except super weapons and nukes) can have it, but the probability of actually getting one is low, therefore you get one with a bit of luck.

Personally, once I got that relic, damage+fast+infinity was my favorite combo
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  #124  
Old 24th March, 2012, 07:57 AM
Pileyrei Pileyrei is offline
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Quote:
Originally Posted by Feralidragon View Post
In MH mode, when you pickup a weapon it randomizes a "relic" to be used with that weapon.
Most of these relics can be changed and picked up around in maps.

However, there's 1 special kind of relic that you can never pickup, you can only obtain it in that random relic selection on weapon pickup, but there's a low probability of getting it in the picked up weapon.

This relic is called "The One", and it makes your weapon able to hold 3 relics at the same time (although you have to pick those 3 ones by yourself around the map).
There's another limitation: you can never change the picked up relics, so once you fill it up, it will stay with the same 3 relics no matter what you do (until you either drop the weapon or get killed).

All the weapons (except super weapons and nukes) can have it, but the probability of actually getting one is low, therefore you get one with a bit of luck.

Personally, once I got that relic, damage+fast+infinity was my favorite combo
Excellent!

Thanks for the explanation

I'm running out of NW2 questions so bring on NW3!!
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  #125  
Old 10th April, 2012, 03:17 AM
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Feralidragon Feralidragon is offline
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FINAL DEVELOPMENT UPDATE (10-April-2012)

Well, ladies and gentlemen, this is the last development update before actual release of this mod. All weapons are done, however some work is still left to do to truly complete the mod: some changes, enhancements and fixes, some features, optimizations, addons, support for future projects of mine, menus to tweak the settings, documentation (yes, I will make a full extensive doc on all you need to know, either you're an admin or player, dev docs may come later if there's any interest which I kinda doubt, so I won't do those for now, but I will let the code open like I always do, so...), and then a small private beta-testing to ensure everything is fine and then release.

And as tradition demands, a development update comes always with new things to look at, in this case the two last weapons from this pack: the Executioner and Razored Translocator, as you can see below.
One of the totally new things introduced with both weapons is the appearance of actual blood in the blades of each weapon. Not only "red blood", but 5 possible colors as mercenaries have green blood for instance. Each weapon has a command that can be used to clean the blood from them if you wish: CleanBlades (Executioner) and CleanRazor (R.T.).

The Executioner
This is the melee weapon of the pack, it comes with 4 configurable different firemodes, from which you can choose 2: single, double, single+double mix and charged attack.
With charged attack you have pretty much the same destructive and impact effect from impact hammer, which means instant killing upon charging and "charged jumps".








Razored Translocator (R.T.)
The R.T. is a special kind of translocator that has 2 possible device modes: a regular one and one with blades.
The regular one will work pretty much like the standard one physics-wise, however once you activate the blades it will behave a like a Ripper blade, but hitting walls endlessly.
When you activate the blades, you can cut down enemies (several at once since it passes through their flesh) and translocate to great distances, however it brings the disadvantage of being bigger (so it cannot pass through narrow spaces), the travel is a bit more turbulent, it's slower to relaunch, and since it never stops you can never really rely on its position, and if you do monitor it, with the action UT has you may as well get fragged while you wait and look intently to the trajectory of this device.
But if however you don't like one of the modes, you can disable either one, as configure lots of settings, such as: fx, sounds, speed, etc.

There are 2 new fx you can choose from (actually 4, but 2 of them are: no fx and standard teleport fx from UT):
* glowing team-colored particles: these leave a glowing decay in both points that quickly fades away like dust;
* dark particles: basically the dark version of the one above (better for dark places to not be noticed).








Well, I won't announce a final release date just yet because bad delaying-kind stuff happens whenever I set a date, but I would say that the progress is pretty much at 95% now, so all I ask you to wait a little bit longer as it's almost ready.

Thanks for your support so far
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  #126  
Old 10th April, 2012, 11:23 AM
Pileyrei Pileyrei is offline
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I think I'm going to have at attaned a NW3 course so I can fully understand everything

Great update and thank you for sharing.
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  #127  
Old 27th April, 2012, 08:06 AM
BestofSiege BestofSiege is offline
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Looks like nice work!
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  #128  
Old 27th April, 2012, 05:39 PM
Pileyrei Pileyrei is offline
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and now we wait for the release
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  #129  
Old 6th June, 2012, 01:48 PM
Pileyrei Pileyrei is offline
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Sing it people! (I hope)


http://www.youtube.com/watch?v=9jK-NcRmVcw&ob=av3e

Last edited by Pileyrei : 6th June, 2012 at 01:51 PM.
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  #130  
Old 5th July, 2012, 05:13 PM
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Feralidragon Feralidragon is offline
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Still in the phase of fixes and enhancements, but since some months have passed and someone at moddb just screamed "update please!", I thought... well, why not?
As for a release, well, 1st preview in August 2010, 2nd preview in August 2011, release... perhaps you can guess where this is going.
Let's see if I can match that time (during that month I will have plenty of time for this thus perhaps that will be "the time").

To whoever saw the 2nd preview of NW3, in the end of the video I have shown the Megaton nuclear explosion at the time and the guided nuke HUD.
If you don't remember those, I invite you to just check the nuke part of the video to see the "old" ones.
Anyway, I found those a bit "meh.." and decided to enhance both a bit (along with all the nuclear explosions and all the other NW3 weapons).

So as an example of those enhancements, I present you the Megaton nuke enhancement and guided nuke HUD enhancement, still not perfect, but I won't enhance these any further, so this is an example of what you should expect in the final release.
Sorry for the huge development time, but I didn't have that much of a choice...


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  #131  
Old 5th July, 2012, 07:39 PM
Pileyrei Pileyrei is offline
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Hooray!

Thanks for the update.
Can't wait to get it installed.

I'm sure you have a million test servers but if you need one more, PLEASE let me know
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  #132  
Old 6th July, 2012, 08:45 AM
Killerbee Killerbee is offline
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heej ! just keep going on, hope u "find" the time
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  #133  
Old 6th July, 2012, 05:20 PM
SoNY_scarface SoNY_scarface is offline
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Waiting patiently on the release.
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  #134  
Old 10th July, 2012, 10:04 AM
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Waiting impatiently on the release.
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  #135  
Old 12th August, 2012, 08:03 AM
Pileyrei Pileyrei is offline
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Just wanted to wish everyone a very happy AUGUST....

That is all.
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  #136  
Old 12th August, 2012, 04:03 PM
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Nicely done Pileyrei. Now I have to clean the coffee off my laptop screen.
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Thank you for the good wishes and support. It has meant the world to me.
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  #137  
Old 12th August, 2012, 11:43 PM
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Feralidragon Feralidragon is offline
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I may as well provide some feedback on this:
the release is closer than you guys think (yeah, August is a nice month...), and that's all for now.

And a screenie, as tradition demands:
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  #138  
Old 13th August, 2012, 07:00 AM
Pileyrei Pileyrei is offline
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August is a GREAT month.

Thanks for the latest screenie, its droolicious!!

Now finally we all get to sing.....

http://www.youtube.com/watch?feature...&v=AyggY_R3jU8

Last edited by Pileyrei : 15th August, 2012 at 06:48 AM.
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  #139  
Old 18th August, 2012, 01:28 AM
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Feralidragon Feralidragon is offline
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New UDamage:
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  #140  
Old 18th August, 2012, 06:59 AM
Pileyrei Pileyrei is offline
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Does it come with a d/l link?
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