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Go Back   The Unreal Admins Page > Forums > Hosted Forums > ProfessorQ's Hideout > Feature Requests

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  #41  
Unread 12th August, 2004, 12:25 AM
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If only you could make anticheat protection an open source project . You'd have hundreds of people working on it around the clock. Of course, that wouldn't be practical as the cheat coders would have access to the project.
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  #42  
Unread 12th August, 2004, 04:08 AM
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oops did i post a link.. fark.. me bad.. sorry

OK ok call me id10t .. alrighty then..

so im in.. whats happening.. looking towards elfing their ass off..
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  #43  
Unread 12th August, 2004, 05:28 PM
burkster burkster is offline
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Ok, nothing yet but I see the wine version is avail.

Personally I'd rather forget about wine.. I drink it enuf.

Any updates, anything I can do to assist in getting the bird to fly?
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  #44  
Unread 12th August, 2004, 08:28 PM
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Quote:
Originally Posted by Fearless
If only you could make anticheat protection an open source project . You'd have hundreds of people working on it around the clock. Of course, that wouldn't be practical as the cheat coders would have access to the project.
apache is opensource too, iis is not. Apache is secure, iis is not
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  #45  
Unread 13th August, 2004, 11:10 AM
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There was a research to find out what is more secure, comercial MySQL or OpenSource MySQL. To everyones' suprise the second.

btw. I think that if the wisdom how to do native coding on linux would get into the wrong hands we would have new undetectable cheat runned from root secured memory.(anticheat won't be able to detect it)
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  #46  
Unread 14th August, 2004, 04:22 AM
[AGA]Oxide [AGA]Oxide is offline
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The best thing to do right now is help out the guys of unreality clan get nooseb ported over to Linux,so we can stop the helios 2.7 bot.Right now it gets thru every anti-cheat on the net for linux. Win32 servers can stop it with nooseb.but it wont run on a linux box.
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  #47  
Unread 14th August, 2004, 09:46 AM
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There might be a temporary solution to make noose linux compatible
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  #48  
Unread 14th August, 2004, 02:13 PM
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as robus told the 150+ peeps last night helios hook 2.7 can pass noose1b . not repeating what was said but porting noos1b over to linux is a waste of time. better to wait for a new version first.
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  #49  
Unread 14th August, 2004, 03:58 PM
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idd, atm it's impossible to port to linux without making a so file anyway
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  #50  
Unread 14th August, 2004, 07:33 PM
[AGA]Oxide [AGA]Oxide is offline
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Quote:
Originally Posted by NuFF$@iD
as robus told the 150+ peeps last night helios hook 2.7 can pass noose1b . not repeating what was said but porting noos1b over to linux is a waste of time. better to wait for a new version first.

No,if you run qval in conjuction with nooseb and modify the qval to validate the nooseb package.It will detect and kick the 2.7 bot.Unreality clan has tested this and it does stop it. As helios inlcuded a hacked noose file,if you match that one against the server version you will get kicked if it is the helios version.
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  #51  
Unread 14th August, 2004, 07:48 PM
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You don't need a hacked noose to bypass it anymore, nor will qvalidate help.
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  #52  
Unread 15th August, 2004, 01:33 PM
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you don't even need to hack it to bypass it...
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  #53  
Unread 15th August, 2004, 07:24 PM
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Quote:
Originally Posted by [AGA]Oxide
No,if you run qval in conjuction with nooseb and modify the qval to validate the nooseb package.It will detect and kick the 2.7 bot.Unreality clan has tested this and it does stop it. As helios inlcuded a hacked noose file,if you match that one against the server version you will get kicked if it is the helios version.
Read the post again i made.
2.7 passes noose1b if you know how and it needs no hacked files as stated in previos posts above. i wouldent be supprised if helios hasent found a way past the qval md5 check either. time will tell i guess.

Prods UTPG wake up ffs.
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