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18th June, 2004, 02:53 AM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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AntiFA wasn't in the CRC list when I carried out tests. Do you think adding it will make any difference ?
Quote:
Originally Posted by suck
ok so its not compatible with AntiFA. when u took AntiFA off, does it stop timing out
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Yes, the problem disappears completely .
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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18th June, 2004, 03:33 AM
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Forum Newcomer
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Join Date: Jun 2004
Posts: 10
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Try testing with PureChecker V2,
I used to have PureChecker V2 and AntiFA41 on my server, with no issues at all. I also had AntiFA added to the checksum list.
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23rd June, 2004, 12:07 AM
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Killing Spree
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Join Date: Aug 2003
Location: Italy
Posts: 27
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Quote:
Originally Posted by Lord_tux
Iron updated Big yet?
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Lord, i've installed the purecheckerV3. Try to enter now.
__________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ut99 TDM - 62.101.75.78:7777
ut99 DM - 62.101.75.78:30000
ut2k4 ONS - 62.101.75.78:6777
www.bigut.too.it
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24th June, 2004, 10:35 PM
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Holy Shit!!
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Join Date: Feb 2003
Location: Uk.gif
Posts: 1,340
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Also getting timeouts without AntiFA on :?
has anyone found a solution yet? move it down the serverpackage list?? or up?
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30th June, 2004, 04:29 PM
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Holy Shit!!
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Join Date: Apr 2003
Posts: 4,029
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I tried changing the relative positions in the list of the latest AntiFA and PureChecker and it times out no matter what. In fact, PureChecker will sometimes give a timeout after 35 seconds without AntiFA on map changes. For some reason, the check will take longer in some cases and it's a good idea to stay still until you get the all clear in the console.
__________________
How to feck up a perfectly good game:
UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish
And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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16th July, 2004, 10:28 AM
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Forum Newcomer
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Join Date: Jul 2004
Posts: 4
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This one stops not only one HelioS hook. ROFL
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16th July, 2004, 02:07 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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Noob cheater alert? Pure checker performs a crc check on your utpure files. Do you have any version of the hook that needs a hacked pure?
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6th January, 2007, 05:20 PM
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Rampage
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Join Date: Jan 2006
Location: Germany
Posts: 60
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about that crc check of botpack.u
.. arent there different legit versions around?
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6th January, 2007, 08:22 PM
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Unstoppable
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Join Date: Jan 2005
Location: Berlin, Germany
Posts: 196
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7th January, 2007, 11:10 AM
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Rampage
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Join Date: Jan 2006
Location: Germany
Posts: 60
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I think its not a good Idea to check botback.u but
I tested yesterday and collected some checksums
on a server running ver.440
I got - CLIENT HACK DETECTED with:
BotPack:-372561992
BotPack:1107678528
BotPack:874232324
BotPack:462205648
BotPack:-1240613840
BotPack:24897840
BotPack:-42981584
BotPack:1943081184
BotPack:-589377680
does anyone know wich crc created from purechecker refers to
wich ut version and wich one is really a hacked version?
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7th January, 2007, 03:10 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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as far as i know, purechecker can only perform "magic key" checks. In other words : the crc checksum does not only depend on the file you're checking, it also depends on the crc magic key which will be different after every mapstart
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8th January, 2007, 08:18 PM
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Rampage
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Join Date: Jan 2006
Location: Germany
Posts: 60
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hmmm, well ...
the idea of checking files is great but from what i have learned
its rather useless that way .. or??
what files (that make sense) should be checked without creating
false positives then ...
checking purechecker itself wont be necessary if you dont use it at all
and checking pure? are there (harmfull) hacked versions out there?
Last edited by Der_Ich : 8th January, 2007 at 08:20 PM.
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8th January, 2007, 09:28 PM
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Holy Shit!!
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Join Date: Feb 2005
Posts: 742
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Quote:
Originally Posted by Der_Ich
are there (harmfull) hacked versions out there?
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A lot of the cheats that I've read about use a bytehacked PURE file that is either a separate download or included with the cheat. I downloaded one because I thought..."There's no way this should work!" Sure enough, I was verified on my server with the cheat intact and able to use it.
So to answer your question in a short version.... Yes, there are hacked versions of PURE that allow cheat packages to be used when installed on the clients connecting to the server.
__________________
CPan
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