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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

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  #21  
Unread 7th September, 2003, 06:12 PM
jamesbond jamesbond is offline
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just another quick question you say that invasion runs off of death match maps right
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  #22  
Unread 7th September, 2003, 09:51 PM
jamesbond jamesbond is offline
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Quote:
INI files ALWAYS stay in the system folder, NEVER move files into different folders, or you game wont work.
Ok but what i meant was like you told me i had to make a copy of the ut2003.ini file and name is invasion_server.ini and when teh mutators say add this line in your ut2003.ini file do i add it in the ut2003.ini or do i add it in the invasion_server.ini one sry if that was a stupid question
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  #23  
Unread 7th September, 2003, 10:37 PM
guyver1 guyver1 is offline
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anything related to your invasion server shoulod go in teh invasion_server.ini and the invasion_server.bat file.
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  #24  
Unread 7th September, 2003, 11:03 PM
jamesbond jamesbond is offline
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alright easy enough but say if some maps i dont want to be on my server do i just delete them?
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  #25  
Unread 7th September, 2003, 11:40 PM
jamesbond jamesbond is offline
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GameConfig=(GameClass="XGame.xBombingRun",Prefix=" BR",GameName="Bombing Run",bUseMapList=false,Mutators="",Options="")


This is a line from the map vote readme it has to go in the ut2003.ini file but i want it for invasion how do i set it up do i use deathmatch because the deatmatch maps run invasion?
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  #26  
Unread 8th September, 2003, 04:24 AM
jamesbond jamesbond is offline
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one more question and thanx for answering all of my questions so far i was wondering how do i add more then one mutator to the command line?
Like do i space them out by using commas and do i need to add a ? at the end of my mutator list when i'm done and what do i do if i have a mutator and in the read me file it doesnt show what i add to the command line what do i type in to make the mutator work
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  #27  
Unread 8th September, 2003, 05:16 AM
jamesbond jamesbond is offline
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this should be my last question of ther night but i just tried to install a rpg for my server and it says i need the game to be installed for it to work well since i'm using another machine to run my server and another one to play the game can i just put my server.ut2003 stuff that i already have in the regular ut2003 folder and let it over write the stuff i have with my server stuff since i'm not going to be playing the game on my server machine because i really want the rpg in my server
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  #28  
Unread 8th September, 2003, 06:40 AM
guyver1 guyver1 is offline
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to add more mutators to the command line just use a , to spearate them, but dont put any spaces

eg:

mutator=MapVote400b6.MapVote,NoSuperWeapons,ttm200 3v23.MutMain
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  #29  
Unread 8th September, 2003, 08:39 AM
guyver1 guyver1 is offline
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this is a 'guess' im not 100% sure, prefix could mean the map name prefix of DM- or CTF- so you could try DM in there
GameConfig=(GameClass="Skarrjpack.Invasion",Prefix ="INV",GameName="Invasion",bUseMapList=false,Mutat ors="",Options="")

this line:
bUseMapList=false

if set to false, it will list your entire map list for the particuar gametype.

If set to True - it will only list the maps you've added to the gametypes maplist in the User.ini file.
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  #30  
Unread 14th September, 2003, 07:34 PM
jamesbond jamesbond is offline
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alright thanx for all your help i just need to get my router and i'll be all set
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  #31  
Unread 15th September, 2003, 09:22 AM
guyver1 guyver1 is offline
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i'd recommend the Netgear DG814

its an ADSL router/modem with built in 4 port 10/100 full duplex networking.

i use it, and it great.
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  #32  
Unread 25th September, 2003, 04:12 PM
jolt3500 jolt3500 is offline
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:sigh: Could someone test my dedicated server? PPPLEASE!. I just want to know if it works. Here is the link....

|ZARKSSNIPERS|520+ MAPS

Unreal://65.31.169.55/index.ut2
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