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  #21  
Unread 6th August, 2004, 11:37 AM
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1 question the url you set is it just the url to website where you have the zip in downloads?
or
does it download the zip inmmiddly?
thx
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  #22  
Unread 6th August, 2004, 03:16 PM
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I don't know. Maybe it's supposed to be a direct link to the download because I don't get a message when QVal requests to be installed on a client. I just put a link to the thread here on UA as a test and I've no idea how the dll got into the system folder :p .
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  #23  
Unread 7th August, 2004, 01:20 AM
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Hi,

I installed QValidate after downloading the zip-files from this website. When I connect to my server I got kicked because of "hacked QValidate111".



I don't understand that error message, therfore I uninstalled QP.

Can anybody help?

Thanks in advance
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  #24  
Unread 7th August, 2004, 02:47 PM
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Please explain in more detail how you went about installing the mod. I assume you have a Windows server. Have you tried connecting to the server without the clientside files ?
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UT (1999) = UnbelievableGameSoCoolIMustHelpBringNewPlayers Tournament
UT (2008) = Unreal ThrustMyPrivatePartsInYourFaceBish

And that's probably why UTIII was a relative flop. New game, same sh*thead players ^^.
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  #25  
Unread 7th August, 2004, 09:49 PM
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I have a Linux-server. I installed the files and then restarted my server. Everything went OK. Then I tried to connect to my server, *without* manualy installing the QV-files to test the loader-functionality. Client UT downloaded all packages and then I got a window with "install, download". Clicked install and restarted client UT. Reconnected to my server and then I got kicked because of "hacked QValidate111".

Does every client UT needs to install the package manually? What is the loader for?

Thanks in advance
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  #26  
Unread 13th August, 2004, 01:45 PM
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1 more week waiting for the professor till he comes back from vacation
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  #27  
Unread 5th September, 2004, 10:12 PM
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Quote:
Originally Posted by SixtSense
1 more week waiting for the professor till he comes back from vacation
Long vacation....
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  #28  
Unread 6th September, 2004, 05:18 AM
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idd ^^
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  #29  
Unread 13th September, 2004, 06:31 PM
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What would be good is a Qval adminlogin. you login to Qval and it only announces it to you (The Qval admin, not neccisarily the full server admin - ie different passes), then when a bot is found it says in the hud only to you - you can then have keys set to do these functions:

A Bot has been caught, being used by PlayerNameHere.
Press * to announce the cheater (to all players in the server) and kick.
Press * to disable the bot.
Press * to kick with no message.

where * =any button you like

Also on another note, is there a link to the other versions of Qval seeing as ProfQ said is new home is here, and here it links to his old home
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  #30  
Unread 13th September, 2004, 06:35 PM
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oh its ok i found them

Last edited by LittleHorn : 13th September, 2004 at 06:38 PM.
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