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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Windows Specific

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  #1  
Unread 17th June, 2012, 10:54 PM
Bianca Bianca is offline
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Join Date: Jan 2012
Location: Germany
Posts: 11
Default Failed to load 'MySound'

Hello,

i become this message in my Logs :

"Add mutator BunnyFooFooV5s.BunnyFooFoo
Failed to load 'MySound': Can't find file for package 'MySound'
Failed to load 'Sound MySound.nosound1': Can't find file for package 'MySound'
## BFF - Error Loading Soundmysound.nosound1"

I not can find BunnyFooFoo on my Server , can a guy help please ?

Greets, Bianca.
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  #2  
Unread 19th June, 2012, 08:21 PM
YouKnowWho's Avatar
YouKnowWho YouKnowWho is offline
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Join Date: Jan 2012
Posts: 114
Default

I remember having this problem back in the days, however i cannot remember what i did to fix it

I think it loads the sounds dynamicly, so you could try and use this ini file configuration and see if problem is gone? :

Code:
[BunnyFooFooV5s.BunnyFooFoo]
bSndInterrupt=True
bTranslucentSpawn=True
bFat=True
Glow=20
Fat=20
bHeadshotBonus=True
HeadshotSound=-1
HeadshotFrag=1
HeadshotHealth=20
HeadshotAmmo=8
HeadshotDeath=0
bNoTeamMomentum=True
bTeamScoring=True
MinProtectTime=10
MaxProtectTime=120
SpawnStartMsg=YOU ARE PROTECTED
SpawnEndMsg=SPAWN PROTECTION OVER
SameTeamMsg=SAME TEAM!
HeadshotMsg=YOU GOT A HEADSHOT!!

[BunnyFooFooV5s.ShootingSpawner]
PenaltyTime=10
Health=15
HealthShot=4
Ammo=1
AmmoShot=2
Frag=1
FragShot=13
Death=1
DeathShot=100
InstantDeathShot=100
SpawnMsg=DO NOT SHOOT SPAWNERS!

[BunnyFooFooV5s.ShootingWhileSpawning]
PenaltyTime=10
Health=20
HealthShot=3
Ammo=6
AmmoShot=3
Frag=1
FragShot=9
Death=1
DeathShot=100
InstantDeathShot=100
SpawnMsg=DO NOT SHOOT WHILE SPAWNING!

[BunnyFooFooV5s.BFFMedia]
ValidHit[0]=UnrealI.GelHit
SpawnStart[0]=UnrealShare.pray1n
SpawnStart[1]=UnrealShare.Beep
SpawnStart[2]=mysound.nosound1
SpawnEnd[0]=UMenu.BigSelect
SpawnEnd[1]=UnrealShare.Beep
HeadShot[0]=BotPack.CaptureSound
HeadShot[1]=UnrealShare.TazerFire
HeadShot[2]=BotPack.UTSuperHeal
HeadShot[3]=BotPack.Expl04
SameTeam[0]=UnrealShare.pstlhit1br
SpawnerShooterInit[0]=UnrealShare.BreakGlass
SpawnerShooterInit[1]=UnrealShare.BarrelMove
SpawnerShooterSubs[0]=UnrealShare.BarrelMove
SpawnerShooterDie[0]=UnrealShare.yell1sl
SpawnShooterInit[0]=UnrealShare.BreakGlass
SpawnShooterInit[1]=UnrealShare.BarrelMove
SpawnShooterSubs[0]=UnrealShare.BarrelMove
SpawnShooterDie[0]=UnrealShare.yell1sl
SpawnSound=BFFSound.Spawn1
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  #3  
Unread 20th June, 2012, 12:31 AM
{SoP}axewound {SoP}axewound is offline
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Join Date: Aug 2006
Posts: 27
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Make sure you have added the sounds package from BFF in your UT.ini:

Code:
ServerPackages=BFFSound
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  #4  
Unread 20th June, 2012, 01:11 PM
CPanoplyd CPanoplyd is offline
Holy Shit!!
 
Join Date: Feb 2005
Posts: 742
Default

Or take the easy route and change SpawnStart[2]=mysound.nosound1 to a sound that is present on the server.....
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  #5  
Unread 1st July, 2012, 10:03 PM
Bianca Bianca is offline
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Join Date: Jan 2012
Location: Germany
Posts: 11
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ok thanks its away now
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