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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Windows Specific

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  #1  
Unread 22nd November, 2004, 07:40 AM
-=BS=-rok'n's Avatar
-=BS=-rok'n -=BS=-rok'n is offline
Killing Spree
 
Join Date: Jul 2004
Posts: 38
Unhappy Need Help!!>> MultiCTF mod kicking players :S

Hi,

We are running a Multictf server 66.208.105.24 pw: pug....before that we used to run CTF4...and that was running smooth and O.K....Now we just installed MultiCTF-Team mod...and its not stable....when ever we start tournament ..its start kicking people from server almost every mins

Someone Please gimme some suggestions..how to fix this problem

MultiCTF version : MultiCTF2Beta5

server UT.INI :

[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink
MasterServerAddress=unreal.epicgames.com
MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink
MasterServerAddress=master0.gamespy.com
MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=2k4Combos.CombosSA
ServerActors=MODOSUtilsV30.MODOSSBServerActor
ServerActors=UTDCv13b.SMain
ServerActors=ServerAdds.ServerAdds
ServerActors=UTPureRC7E.UTPureSA
ServerPackages=UTPureRC7E
ServerPackages=MultiCTF
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=BDBMapVote304
ServerPackages=2k4Combos
ServerPackages=MODOSUtilsV30
ServerPackages=UTDCv13b
ServerPackages=UTDCv13bdll
ServerPackages=SmartCTFV4
ServerPackages=ZPPure7E

.....
[MultiCTF.MultiCTFGame]
bFlagsOut=True
bSuddenDeath=False
bMultiFlag=True
bCarryBack=True
bTeamsOut=True
bRandomTeams=False
bLMSMode=True
bHeavyD=False
bRejoinTeams=True
bNoOverTime=True
bRandomEnemies=False
bOneFlag=True
bOmniBots=True
bSmartBots=False
bCrazy=False
bTakeOwnFlag=False
bFlagTrans=False
bRewardPickups=True
bLoaded=True
bReward=False
......
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=4
GoalTeamScore=4.000000
MaxTeamSize=12
FragLimit=0
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[p.s. we are using Sniper only]

Thnx in advance
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  #2  
Unread 22nd November, 2004, 08:16 AM
digz digz is offline
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Join Date: Nov 2002
Location: USA
Posts: 171
Default

You need to put pure last , sometimes that causes probs if you dont.

You have it last in actors but try to put ur package last too like
ServerPackages=UTPureRC7E
ServerPackages=ZPPure7E
__________________
www.WhoreHouZe.com
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  #3  
Unread 22nd November, 2004, 08:19 AM
-=BS=-rok'n's Avatar
-=BS=-rok'n -=BS=-rok'n is offline
Killing Spree
 
Join Date: Jul 2004
Posts: 38
Default

Thnx ..I will cheak it out and get back to you
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  #4  
Unread 22nd November, 2004, 09:58 AM
-=BS=-rok'n's Avatar
-=BS=-rok'n -=BS=-rok'n is offline
Killing Spree
 
Join Date: Jul 2004
Posts: 38
Unhappy

Opps....nothing changed.....still kicking players from server

Do i have to install something else with MultiCTF2Beta5 ?

Anyone's help and input will be greatly appreciated
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  #5  
Unread 22nd November, 2004, 11:26 AM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

Nothing in the log?
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  #6  
Unread 22nd November, 2004, 11:50 AM
-=BS=-rok'n's Avatar
-=BS=-rok'n -=BS=-rok'n is offline
Killing Spree
 
Join Date: Jul 2004
Posts: 38
Default

..nothing in the log...i checked console too....no warnings !
simple kicking players from there..when everyone is out map re-start again. weird !!!
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  #7  
Unread 22nd November, 2004, 12:27 PM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

So everyone is kicked, and then the map restarts? Or does the server load the default map?
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  #8  
Unread 22nd November, 2004, 05:59 PM
-=BS=-rok'n's Avatar
-=BS=-rok'n -=BS=-rok'n is offline
Killing Spree
 
Join Date: Jul 2004
Posts: 38
Default

Yup you are right....same map restarts ..Not The Default map.
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