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  #221  
Unread 24th November, 2008, 06:32 AM
Jari Jari is offline
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I don't get WhoPushedMe mod to work with nexgen
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  #222  
Unread 24th November, 2008, 06:35 AM
Matthew Matthew is offline
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Why?

Logs? Configs? Anything?
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  #223  
Unread 24th November, 2008, 08:06 AM
Jari Jari is offline
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SRY

It allready works.
After xtra reboot it was ok


thnx for the reply
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  #224  
Unread 2nd December, 2008, 04:13 AM
-=CoN=-Strych9 -=CoN=-Strych9 is offline
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I use Nexgen on my server and love it.
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  #225  
Unread 3rd December, 2008, 10:46 PM
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Letylove49 Letylove49 is offline
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I notice that when I turn of the Hud of if I Nexgen wants to reactivate after I must reactivate every game. he did not recall the configuration. ( bug with frt version of original cd game , the bug is fixed with the anthology version)

J'ai remarqué que lorsque je désactive le Hud de Nexgen si je veut réactiver après je dois réactiver tous les jeux. il ne se souvient pas de la configuration
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Last edited by Letylove49 : 10th April, 2023 at 06:58 PM.
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  #226  
Unread 7th December, 2008, 11:31 PM
Defrost Defrost is offline
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Changes in Nexgen 1.09
Code:
 - Fixed: Nexgen treating MessagingSpectators as clients.
 - Fixed: Muted players could still send voice messages.
 - Fixed: Mapvote not appearing when the game is ended manually with Nexgen.
 - Fixed: Wrong Nexgen message HUD color in non team games.
 - Fixed: Accessed null class context in NexgenController.mutatorBroadcastLocalizedMessage().
 - Fixed: New players unable to use Nexgen if the match password is changed.
 - Fixed: Plugins not being notified when the server switches to another map.
 - Fixed: Security issue with passwords.
 - Fixed: Nexgen HUD not working with UTPure (Nexgen HUD will be forced).
 - Fixed: Players starting with a flag on their back with UTPure and tournament mode.
 - Fixed: Accessed none warnings in NexgenClient.timer().
 - Changed: Better support for plugins to modify the client login procedure.
 - Changed: Message flash effect is now disabled by default.
 - Added: Option to announce private messages to messaging spectators.
 - Added: A player recieves a message if a login timeout occurs instead of just connection failed.
 - Added: Option to use variable player slots (admin and vip slots will be disabled).
 - Added: HUD extension support for plugins.
Changes in NexgenX 1.09
Code:
 - Fixed: High server load when match administrators join.
 - Changed: When the last bot is removed from the game MinPlayers is set to 0.
 - Added: Option to disable the buildin anti-spam feature of UT.
 - Added: Server performance optimizer.
 - Added: Option to display the players ping in the HUD.
 - Added: Option to display the remaining time or elapsed time in the HUD.
 - Added: Option to automatically redirect a player when the server is full.
Note for administrators
  • Please read the upgrade instructions for Nexgen 1.09 carefully. You need to alter Nexgen.ini a bit otherwise your server passwords become unusable!
  • Don't forget to upgrade the other plugins.

General release notes
  • The UTPure compatibility mode has been improved. It is now possible to use the Nexgen HUD with UTPure (although it will force players to use it, so they can't disable it). The tournament mode issue, which caused players to start with a green flag has been fixed.
  • I've received a lot of requests to make the message flash effect disabled by default. So since v1.09 it has been disabled by default. If you wish to use the flash effect, goto client->settings, to enable this feature again.
  • If you wish to let MapVoteLA13 control the number of player slots, enable the 'variable slots' option in server->settings->general. Enabling it, will however disable admin and vip slots.
  • You can now display ping and time remaining status boxes on your HUD (as seen in EUT). To enable them goto client->settings.
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  #227  
Unread 8th December, 2008, 12:13 AM
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[BOSS]Snipes' [BOSS]Snipes' is offline
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Excellent brother Defrost... Downloading it now and installing.. Thanks again brother for all the hard work... Sweet!!
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  #228  
Unread 8th December, 2008, 06:56 PM
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Letylove49 Letylove49 is offline
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Nice Defrost the Hud working with UTPure .

it also takes account of slots set in the mapvote.

Thank you very much for correcting this problem because for the wars it really was not practical
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  #229  
Unread 8th December, 2008, 09:55 PM
Killerbee Killerbee is offline
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yess!!

thank u so much Defrost.. only seven servers to go now... but its worth upgrading!
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  #230  
Unread 8th December, 2008, 10:12 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Thanks for the update!

However, with this release the servers don't want to change maps when it's voted, they crash:
Code:
ScriptLog: ~*h$c*~Johnny has voted for sTDM-1on1-Cypress
ScriptLog: ProcessServerTravel: DM-1on1-Cypress.unr?game=EUT_1G.EUTTeamGamePlus
ScriptLog: ### Mapchange detected
ScriptLog: ### Unhooking NetDriver...
ScriptLog: ### Unhooking DLO...
Critical: AACHook::execxxUnHookDLO
Critical: UObject::ProcessEvent
Critical: (BDBMapVote DM-Deck16][.BDBMapVote0, Function MapVoteLA13.BDBMapVote.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/08/08 23:35:17
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  #231  
Unread 8th December, 2008, 10:55 PM
Defrost Defrost is offline
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Quote:
Originally Posted by [BSC]MasterJohnny View Post
However, with this release the servers don't want to change maps when it's voted, they crash
That's odd, works just fine on my server. If it is caused by Nexgen then it has to be the server performance optimizer. Try if disabling it helps (you'll have to restart the server). But other than that I see no reason for Nexgen to be responsible for these crashes.
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  #232  
Unread 9th December, 2008, 01:15 AM
[BOSS]Snipes''s Avatar
[BOSS]Snipes' [BOSS]Snipes' is offline
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No problems on our server Defrost.. All is well.. super job mate!!
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  #233  
Unread 9th December, 2008, 03:52 PM
Killerbee Killerbee is offline
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Hi Defrost,

same crash with MapvoteLA13, after the game ends (bots or players)
the server crashes.. i've also disabled the new function Server Optimizer

and the problems "solved" here's a part of my server.log

ScriptLog: [ChatLog][2008-12-09 15:05][Event]: Rhea was ripped to shreds by Nikita's Flak Cannon.
ScriptLog: Game ended at 1351.462646
ScriptLog: !!! CALC END STATS
ScriptLog: [ChatLog][2008-12-09 15:06][System]: 60 seconds left to vote.
ScriptLog: [ChatLog][2008-12-09 15:06][System]: Noone voted, choosing a random map...
ScriptLog: GetRandomMap() configured for List 1 took the random map: 59 DM-Intenser:1
ScriptLog: [ChatLog][2008-12-09 15:06][System]: DM-Intenser has won.
ScriptLog: ProcessServerTravel: DM-Intenser.unr?game=BotPack.DeathMatchPlus
ScriptLog: ### Mapchange detected
ScriptLog: ### Unhooking NetDriver...
ScriptLog: ### Unhooking DLO...
Critical: AACHook::execxxUnHookDLO
Critical: UObject:rocessEvent
Critical: (BDBMapVote DM-1on1-DavidM2.BDBMapVote0, Function MapvoteLA13.BDBMapVote.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/09/08 15:06:37

thnx for ure help

KB
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  #234  
Unread 9th December, 2008, 05:10 PM
Defrost Defrost is offline
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Thanks for the information.

It appears the server optimizer doesn't work with AnthChecker. So if you're running that on your server, disable the server optimizer (it is enabled by default).
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  #235  
Unread 9th December, 2008, 08:19 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Yes, that solved the problem, thanks. What would that do, anyway?
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  #236  
Unread 9th December, 2008, 08:26 PM
Matthew Matthew is offline
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It purges objects which are no longer in use (classes that were created but no longer active) from the server-side.
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  #237  
Unread 9th December, 2008, 09:45 PM
[BSC]MasterJohnny [BSC]MasterJohnny is offline
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Thanks.
I have one more issue. The StatsViewer doesn't want to display, it just draws a grey rectangle instead:
http://hsc-clan.hu/files/Shot0046.bmp

Is it only me?
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  #238  
Unread 9th December, 2008, 10:57 PM
Defrost Defrost is offline
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Quote:
Originally Posted by [BSC]MasterJohnny View Post
Thanks.
I have one more issue. The StatsViewer doesn't want to display, it just draws a grey rectangle instead:
http://hsc-clan.hu/files/Shot0046.bmp

Is it only me?
Then you probably forgot to update the NexgenStatsViewer section in Nexgen.ini. Check the settings.
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  #239  
Unread 9th December, 2008, 11:21 PM
Killerbee Killerbee is offline
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MasterJohnny,

my viewer is runnin oke, dont forget to update the setting in ure ini...
as told above

i've kicked Anthchecker from my servers, and put UTpure on now...
no problems at all after all, even my Monsterhunt server runs fine on Nexgen 1.09 good work @ all Defrost.
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  #240  
Unread 10th December, 2008, 07:23 AM
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qwerty qwerty is offline
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wait I run anth checker with the new nexgen, and i have no issues. Or I'm just awesome!

Nexgen is the way to go all!!!
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