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2nd June, 2003, 03:45 AM
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fine here you go attached:
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3rd June, 2003, 03:42 AM
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this prevents anyone from using the skin that crashes direct3d users.
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3rd June, 2003, 04:56 AM
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get the .int from the frist file, but here's a newer version that has a lil' better checking and pops up their console like PURE does when it kicks someone.
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3rd June, 2003, 06:03 AM
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Hi i get this on my server
ScriptWarning: NoD3DCrash CTF-Gauntlet.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0063) Accessed None
what have i done wrong? that happend after i admin the server
and i have put NoD3DCrash in my client 2 so i can admin whit that mod after restart server... any idé?
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3rd June, 2003, 06:21 AM
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read the readme. you don't use it client-side, it's a mutator. and i ahven't seen that access none on my server so i'll see if i can regenerate it. what exactly are you runnign w/ it?
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3rd June, 2003, 01:52 PM
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this is what i have
ucc server CTF-Gauntlet?game=Botpack.CTFGame?mutator=bdbmapvote30 2.bdbmapvote,ZPPure6b.AccuGib port=9999 ini=unrealtournament.ini log=serverCTF.log
copy -Y serverCTF.log UTcrash.log
.......
and in ini files
serveractors=UTPureRC6B.UTPureSA
ServerActors=MvReporter.MvReporter
ServerActors=MODOSUtilsV25.TeamBalanceActor
ServerActors=MODOSUtilsV25.AutoRecorder
ServerActors=MODOSUtilsV25.MODOSSBServerActor
ServerActors=NewScore.NS_MessagingSpectator
ServerPackages=BDBMapVote302
ServerActors=AutoPause.APActor
ServerPackages=NoD3DCrash
ServerPackages=MODOSUtilsV25
serverpackages=UTPureRC6B
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
serverpackages=ZPPure6B
i remove it in my client now and se if is it ok
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3rd June, 2003, 06:39 PM
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well if you read the readme, it is server-side only, so
REMOVE ServerPackages=NoD3DCrash
Code:
change your ucc server from:
ucc server CTF-Gauntlet?game=Botpack.CTFGame?mutator=bdbmapvote302.bdbmapvote,ZPPure6b.AccuGib port=9999 ini=unrealtournament.ini log=serverCTF.log
to:
ucc server CTF-Gauntlet?game=Botpack.CTFGame?mutator=bdbmapvote302.bdbmapvote,ZPPure6b.AccuGib,NoD3DCrash.NoD3DCrash port=9999 ini=unrealtournament.ini log=serverCTF.log
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4th June, 2003, 09:29 AM
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I might have some crazy changes for next pure to avoid deviants like this.
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4th June, 2003, 12:46 PM
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well tnse i see u still got no net @ home so hows about u burn the new pure on a cd and take it to skhool or where ever u can get access to a comp and the net then upload it ??
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5th June, 2003, 06:06 PM
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Can anyone confirm if this fix works please.
I'd like to trust pizzaboy79 but with him being an 'ex' cheater and still active at the other place I'd like someone to verify this file actually does as he says.
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5th June, 2003, 07:03 PM
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Quote:
Originally posted by LeeBe
Can anyone confirm if this fix works please.
I'd like to trust pizzaboy79 but with him being an 'ex' cheater and still active at the other place I'd like someone to verify this file actually does as he says.
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Hi LeeBe, i've install the mutator and appear to work fine. I've also remove the network from the ban list ( i think that you know what network ) and nobody have report to me problems with d3d or other.
Bye
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6th June, 2003, 05:46 PM
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what is this ?
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
it also happend with rainbaseCE
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9th June, 2003, 06:08 AM
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Quote:
Originally posted by LeeBe
Can anyone confirm if this fix works please.
I'd like to trust pizzaboy79 but with him being an 'ex' cheater and still active at the other place I'd like someone to verify this file actually does as he says.
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the source is still inside the mutator for even UnrealED to open. have a look.
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9th June, 2003, 06:08 AM
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Quote:
Originally posted by anthr4x
what is this ?
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
ScriptWarning: NoD3DCrash CTF-Control.NoD3DCrash0 (Function NoD3DCrash.NoD3DCrash.Timer:0062) Accessed None
it also happend with rainbaseCE
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make sure you didn't do what holloman did.
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9th June, 2003, 04:05 PM
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Nop. i have it like you explained
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9th June, 2003, 05:17 PM
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send me a PM w/ all the serverpackages and actors you load. and is that level ctf, dm,
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10th June, 2003, 12:17 AM
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Ok..
PM is send with all that i have in Engine.GameEngine
and is ctf zp instagib
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17th June, 2003, 09:32 AM
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Most of the servers don't have this. So is there a d3d crash protection client side?
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17th June, 2003, 02:17 PM
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Quote:
Originally posted by Hercky
Most of the servers don't have this. So is there a d3d crash protection client side?
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Acording to one of my clan buds, the bug is embedded in the chat avatar picture. So a quick client side fix is to turn off the chat box option in your UT settings. This prevent the display of the avatar (character picture).
|LCN|DeadMeat
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17th June, 2003, 03:09 PM
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Quote:
Originally posted by Hercky
Most of the servers don't have this. So is there a d3d crash protection client side?
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use opengl?
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