I work at a small office and during lunch some of the guys want to play UT. So I was commissioned to setup a dedicated server that will launch at a specific time during the day and then also shutdown at a specific time. So I have got that part all figured out the only problem is we have one specific mutator so far that we just can't seem to play without. And that is where my problem is. I have looked all over the place for info on how to get the server to launch with specific mutators.
Without giving the entire ini i will include only the parts that I think are needed if I'm wrong and you need more please let me know and I will be more than happy to get you the other sections.
This is the section that according to
http://theadminpage.planetunreal.gam...ingYourini.htm is where the server gets its info.
[UTMenu.UTStartGameCW]
Map=CTF-Face.unr
GameType=BotPack.CTFGame
MutatorList=BotPack.LowGrav
bKeepMutators=True
However it seems to only be getting info from this section:
[url]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=CTF-Face.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=Botpack.TMale1
And I know this because I can change the Map name in the [UTMenu.UTStartGameCW] section to say CTF-November.unr and it will still launch the CTF-Face Map.
Also here is the CTFGame settings:
[Botpack.CTFGame]
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=3.000000
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
MaxTeamSize=16
FragLimit=0
TimeLimit=15
bMultiWeaponStay=True
bForceRespawn=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=True
bClassicDeathMessages=False
So I have no idea what the heck is going on but these guys are dead set on having that LowGrav mod going and I don't want someone to have to remote admin in to add the Mutator everyday. Although that may get them to the point that they decide its to much and just play with out the mod.
Please help. Thanks.