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6th April, 2003, 10:35 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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ok, i have my UT2003 servers running TTM and bright skins,
where do i put / edit lines in .ini files which means it downloads as fast as possible (Servers are Lan)
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6th April, 2003, 07:09 PM
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Forum Newcomer
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Join Date: Apr 2003
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Posts: 8
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You are looking for what's called "redirection".
If it isn't setup, the files are transferred through UDP which isn't fast.
http://www.unrealadmin.org/modules.p...ticle&artid=21
^ An article on redirection!
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8th April, 2003, 04:23 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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ITS A LAN SERVER!!! it will leech of my computer! i can have my internet server which downloads at 130kbps to players, why on lan does it download around 5kbps!
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8th April, 2003, 05:21 AM
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Forum Newcomer
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Join Date: Apr 2003
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Posts: 8
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Then setup a simple IIS or apache webserver on your machine for it... internet or intranet, UDP wasn't made to send large files. I believe UDP has to break it up into tons of tiny pieces, instead of just sending a file. (Though i'm probably wrong, someone correct me if I am).
In order to have those speedy downloads that seem to stop at 30-40% you'll have to setup redirection, and mine as well setup compression too! It's worth it.
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8th April, 2003, 08:45 AM
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Administrator
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Join Date: Oct 2002
Location: Netherlands
Posts: 823
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I don;t think the channel download (through the engine) is done with TCP.
But the reason why it's slow is because it's limited by the tick rate
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8th April, 2003, 09:22 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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i want the line for the tick rate then..where is it?
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8th April, 2003, 04:03 PM
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Administrator
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Join Date: Oct 2002
Location: Netherlands
Posts: 823
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uhm.. tick rate AND netspeed
both are in the server's config file, changing those will also affect gameplay
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9th April, 2003, 09:37 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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ok could you please answer my question..
what are the lines in the ini file i need to add and or change?
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10th April, 2003, 03:53 AM
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Killing Spree
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Join Date: Jan 2003
Location: Australia.gif
Posts: 23
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Quote:
Originally Posted by SNip3D
ok CAN YOU ANSWER MY QUESTION !
WHAT ARE THE FUCKING LINES IN THE INI FILE
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If you can't ask nicely for a response, then don't ask at all. You've already been given all the information you need to set things up properly.
In summary, don't rely on the game's transfer of files to the client as it is always going to be slow. Set up a redirection server as explained in the HOWTO pointed to in an earlier message and use that instead.
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10th April, 2003, 04:03 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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hmm sorry i had a bad day, one of the lan servers im setting up is just for players to download the files. not to play, game lag i dont care about. Its just so noobs have to connect to the server, download, disconnect. and then they have all the necessary updates. Im Already running IIS on my PC and all i want to do is increase the speed through the ini file, like on the internet servers.
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10th April, 2003, 01:41 PM
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Killing Spree
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Join Date: Jan 2003
Location: Australia.gif
Posts: 23
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Quote:
Originally Posted by SNip3D
hmm sorry i had a bad day, one of the lan servers im setting up is just for players to download the files. not to play, game lag i dont care about. Its just so noobs have to connect to the server, download, disconnect. and then they have all the necessary updates. Im Already running IIS on my PC and all i want to do is increase the speed through the ini file, like on the internet servers.
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That is the entire purpose of a redirect server. When a client connects to the server and requests a file, rather than sending it through it's own (slow, unreliable) protocol over UDP, it tells the client to access a standard web page instead. Because HTTP is fine for data transfer, it goes a lot faster. The only difference the client sees is that the required files download a lot more quickly.
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11th April, 2003, 12:08 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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hmmm ok, If i slapped the bonus packs in my IIS server, would that download them? or just go searching for the maps, sounds, etc. individually?
at the moment my plan is to:
Add a UTServerDownload file to my IIS server, throw every file in there for UT2k3, OR direct it to my UT2k3 Directory. then change the download path to via HTTP.
more detailed info would be good (i know how to setup IIS)
Any other better ideas?
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11th April, 2003, 03:29 AM
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Killing Spree
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Join Date: Apr 2003
Location: USA
Posts: 16
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you have recieved the answer Several times that you have ask for(In other words do this)
Under [IpDrv.HTTPDownload] make sure you have this:
RedirectToURL=http://ut2k3maps.gaming.stny.com/maps/
http://utsk3maps.gaming.stny.com/maps/ is a pretty good redirect server or you can find one of your choosing
Put this in your .ini file :look:
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11th April, 2003, 03:37 AM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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what about TTM
thats what people would be downloading, and alot of the people are on 2136 not 2199
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11th April, 2003, 11:30 AM
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Killing Spree
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Join Date: Apr 2003
Location: USA
Posts: 16
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upload all and every package you want players to Download to the server
Bien Tiro
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11th April, 2003, 11:30 AM
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Killing Spree
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Join Date: Apr 2003
Location: USA
Posts: 16
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upload all and every package you want players to upload to the server
Bien Tiro
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11th April, 2003, 11:30 AM
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Killing Spree
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Join Date: Apr 2003
Location: USA
Posts: 16
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upload all and every package you want players to upload to the server
Bien Tiro
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11th April, 2003, 12:21 PM
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Killing Spree
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Join Date: Mar 2003
Location: Australia.gif
Posts: 28
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doesnt work
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11th April, 2003, 06:06 PM
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Forum Newcomer
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Join Date: Apr 2003
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Ok, I'm sort of a newb at this, but I'm running a small lan server, too, and I'd like to speed up download times through the game - as was possible with UT. There was a tcp setting for client rate or something in UT's .ini file that allowed lan downloads to fly - at least 10X faster than the default setting. I've bumped up the rates in the 2k3 .ini file, but downloads still crawl - is it not possible to speed up downloads without using a redirect? If so, then this must be a change from the way UT server worked.
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4th May, 2003, 12:37 AM
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Killing Spree
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Join Date: Apr 2003
Location: Netherlands.gif
Posts: 20
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Check the thread redirect on a lan in the chapter ut2003-server general, my settings are there (my ini-file settings!)
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