You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


Site Sponsor

BeyondUnreal News

 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Linux Specific

Reply
Thread Tools Display Modes
  #1  
Unread 15th May, 2011, 08:52 PM
rugdude rugdude is offline
Forum Newcomer
 
Join Date: Apr 2010
Posts: 3
Default no server logs

hi all.

our server keeps crashing. it only crashes on official matches. the only difference is the server side demorec we are doing. so i looked for the server logs but couldn't find them. where are they supposed to be?

Then i saw my startup command line. is my server not keeping log files? how do i add it?

./ucc-bin server DM-Rankin-FE?game=3spnv3141.TeamArenaMaster?MaxPlayers=10 ini=ut2004.ini multihome=xxxxxx port=xxx -nohomedir

i followed this but it said there was a syntax error.
http://wiki.unrealadmin.org/Server_Setup_%28UT2004%29

thank you!


Edit:
i fixed the server log thingy. now i need to fix the crash.

i found this
any1 knows anything?

* WARNING: A custom mod that replaces the PlayerController is active on this
system. Anti TCC will not be able to prevent certain server crash
attempts from affecting the server or unpatched clients.
(custom class: 3SPNv3141.Misc_Player)

Last edited by rugdude : 16th May, 2011 at 12:23 AM.
Reply With Quote
  #2  
Unread 16th May, 2011, 07:03 PM
Wormbo's Avatar
Wormbo Wormbo is offline
out of order
 
Join Date: Sep 2003
Posts: 3,383
Default

That warning is not related to the crash. Know what mods you are running and how they interact. Crash-related stuff is usually at the end of the log file. Note that the log file is cleared when the server restarts, so you only get the crash details if your server either doesn't try to restart or first makes a copy of the log file.
__________________
Wormbo's UT/UT2004/UT3 mods | PlanetJailbreak | Unreal Wiki | Liandri Archives
Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
Reply With Quote
  #3  
Unread 16th May, 2011, 10:23 PM
rugdude rugdude is offline
Forum Newcomer
 
Join Date: Apr 2010
Posts: 3
Default

thanks wormbo.
do u know how do i config it to make a copy of the log file?
Reply With Quote
  #4  
Unread 17th May, 2011, 07:34 AM
Wormbo's Avatar
Wormbo Wormbo is offline
out of order
 
Join Date: Sep 2003
Posts: 3,383
Default

That depends entirely on the server. You need access to the server's startup script, i.e. the script that ensures your server restarts after it crashed. The UnrealAdminWiki page you linked already explains how to keep the last crash log file. The example is for Windows, but that should be easily adaptable for Linux.
__________________
Wormbo's UT/UT2004/UT3 mods | PlanetJailbreak | Unreal Wiki | Liandri Archives
Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
Reply With Quote
  #5  
Unread 20th June, 2011, 07:23 PM
rezz rezz is offline
Forum Newcomer
 
Join Date: Feb 2011
Posts: 6
Default

Try this!

Code:
./ucc-bin server DM-Rankin-FE?game=3spnv3141.TeamArenaMaster?MaxPlayers=10 ini=ut2004.ini log=tam.log multihome=xxxxxx port=xxx -nohomedir
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 06:55 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.