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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

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Unread 5th May, 2004, 10:24 PM
koesjkoesj koesjkoesj is offline
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Join Date: May 2004
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Hi Guys,

since a couple of hours i have a UT2004 server up and running behind my router..

it is the demo version of ut2004,
everything goes smooth for the outside world..all ports are correctly forwarded to the game server in my LAN.

now..when I try to connect with my demo workstation to play on my server, it says: connection failed connection failed...and all the people on the internet can connect to it and play very well.....
So, what can it be...the server is visible to the master server with an public IP. and I try to connect to a private IP...do I have to give the .ini file a configuration parameter, to accept connections from the LAN?

Another point, I have several public IP's, like 4 or so...can they all be forwarded to the UT2004 server so...one UT2004 game has like 4 mapped public IP's on the outside, is that possible..

I am aware of the issue called "advanced routing" i have that under control with my linux box, so don't worry about that..

Guys...in advance...TANX a lot!!!...i can tell you this..when my server is up...WANK WANK...it's 100 mbit's full duplex. :notworthy: :notworthy:

cya

Koesj
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