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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Windows Specific

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  #1  
Unread 27th October, 2002, 06:05 AM
PlasmaFire PlasmaFire is offline
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Any way to limit the log file size? My server has been up for 4 hours and the log is already 10mb.
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  #2  
Unread 27th October, 2002, 06:28 PM
PlasmaFire PlasmaFire is offline
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::Update::

Running Win2000 server.

I managed to trim it down a bit by changing the

[IpDrv.TcpNetDriver]
LogPortUnreach=True to False

I was getting floods of PortUnreach's But eveyone was connecting fine and server was smooth as a (you know what)

But I still get floods of Gamespy heartbeats. Does anyone really play through GameSpy anymore, or can I just turn the

[IpDrv.MasterServerUplink]
DoUplink=True (Think if I change this one to false it would kill the main server uplink to epic?)
UplinkToGamespy=True to False
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  #3  
Unread 6th November, 2002, 04:30 AM
Red_Menace Red_Menace is offline
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Look in the Unrealtournament.ini file in the [Core.System] section - there are several lines like:

Suppress=DevLoad
Suppress=DevSave
Suppress=ScriptWarning
Suppress=MonsterMadness

If you are getting a lot of log entries for stuff you are not interested in, just add a line to supress info from that source. For example, the last two items above are entries I added to stop a lot of useless (for me) entries from mods and mutators I am running.
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