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  #1  
Unread 10th March, 2005, 08:44 AM
Azazel's Avatar
Azazel Azazel is offline
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Default UTStats Beta 3.1 Released

Lots of bug fixes and updates, get the new package here

Added:
Kills Matchup Matrix
Country Flags for Players
Hover Hints over key parts of the page (eg. K F D S)
Some Graphs

Bug Fixes:
Importer can now import unlimited logs
Kills on match pages not listed
Games where nothing happens no longer imported
Players who have 0 kills & 0 deaths no longer get imported
FTP script re-written
Pickups removed from insta pages
Translocator entries removed from logs (throws not kills)
Multis & Sprees report correct player now
Kills correctly worked out on non-Team Games
Frags correctly worked out on all games
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Last edited by Azazel : 10th March, 2005 at 06:15 PM.
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  #2  
Unread 11th March, 2005, 08:36 AM
digz digz is offline
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On the Rankings page is there anyway i can edit it to show say top 25 instead of top 10 ?
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  #3  
Unread 11th March, 2005, 09:59 AM
fugley fugley is offline
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Quote:
Originally Posted by digz
On the Rankings page is there anyway i can edit it to show say top 25 instead of top 10 ?
open the rank.php file with an htm editor (or note pad would do) and about line 26 you'll find


Quote:
$sql_rplayer = "SELECT name, country, rank, matches FROM uts_rank WHERE gamename = '$r_rgame[gamename]' ORDER BY rank DESC LIMIT 0,10";
change the number marked in red to what you'd like … it’d also be a handy idea to look for the text within ... that states “Top 10 ........ Players” and change that to the number you've now got showing
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  #4  
Unread 11th March, 2005, 08:55 PM
digz digz is offline
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thx
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  #5  
Unread 13th March, 2005, 11:26 PM
dustolph dustolph is offline
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First things first, great work on the stats page. It looks great.

I did find a minor bug I'd want to elt you guys know about.

http://www.whorehouze.com/whorestats...ame=Smoothest1

Go there and you can see that the effeciency is compoletely off. I ran by game-by-game to see where the problem is. I found that on this game: http://www.whorehouze.com/whorestats/?p=match&mid=294 is where my eff goes wacko. This is the map I connected to, then left, and then joined back in for the rest of the map a few mins later. It says my eff is 33% when it should be around 72%.

Just letting you all know. Thanks.
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  #6  
Unread 14th March, 2005, 12:26 AM
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Azazel Azazel is offline
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You did something then before disconnecting.
If you join and do nothing then you get removed totally so efficiency etc is worked out correctly when merging duplicates together (ie. player rejoins).

Nothing is defined by:
0 kills, 0 deaths, 0 teamkills

So if you joined, got fragged, left the server and rejoined then it would keep that previous player in and that player would have 0% efficiency.
You rejoin, get 72% ... well come merging time its Average(72+0) ... 36% efficiency ... sorry
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