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  #101  
Unread 24th May, 2017, 11:57 PM
[rev]rato.skt's Avatar
[rev]rato.skt [rev]rato.skt is offline
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iloveut99 ,

hi guy, You could make the source code available,And authorizes improvements
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  #102  
Unread 31st May, 2017, 09:14 PM
iloveut99 iloveut99 is offline
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Hi guys!

I can release the source, give me a couple of days / weeks.

You can do improvements as long as you credit me and all others that have worked so far in the mod (check the current credits).
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  #103  
Unread 1st June, 2017, 01:27 AM
medor medor is offline
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Quote:
Originally Posted by iloveut99 View Post
Hi guys!

I can release the source, give me a couple of days / weeks.

You can do improvements as long as you credit me and all others that have worked so far in the mod (check the current credits).
Nice man
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  #104  
Unread 4th June, 2017, 10:11 AM
medor medor is offline
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Come here baby
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  #105  
Unread 4th June, 2017, 07:02 PM
iloveut99 iloveut99 is offline
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Hi guys,

I've released the source code:

Quote:
LastManStanding++ v0.5 Source

================================================== =====
About this source code version
================================================== =====
This version of the mod is just the source of 0.5 version adjusted to be released to the public. If you
just want to use the original mod in your server look for the regular lmsplusplus05 version
(non source version, the one from 2014).

You are free to modify or use the code from this version as you wish. However if you do so, you must add to
the credits of your mod the following entities:


iloveut99 - original creator;
ut99.org - for the support;
WhatAShocker - for his popular KillCountLMS mod which I have based in;
[rev]rato.skt - for testing and suggestions;
Feralidragon - which provided me help to finish the zp integration, thanks mate!
The_Cowboy - which helped me to get both lms++ and his SmartDM fully compatible.

04-06-2017, iloveut99
Links at first post (once approved) and here:
http://www.mirrorcreator.com/files/1...urce.zip_links

Enjoy.

Last edited by iloveut99 : 4th June, 2017 at 07:11 PM.
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  #106  
Unread 4th June, 2017, 07:21 PM
medor medor is offline
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Ave it very nice of you
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  #107  
Unread 11th June, 2017, 03:26 PM
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Proud user and player with this since the very beginning!
Thanks _O_


Any chance anybody is busy making this compatible with NewNet ?

Current situation:

UTPure in NewNet causes players to face down, when they spawn.
Only happens with LMS Gametype.
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  #108  
Unread 11th June, 2017, 11:16 PM
medor medor is offline
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For the moment it's ok with newnet but not all the time.
Try it here unreal://104.199.218.92:1111
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  #109  
Unread 24th June, 2017, 03:02 PM
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Quote:
Originally Posted by admin View Post
For the moment it's ok with newnet but not all the time.
Try it here unreal://104.199.218.92:1111
I've tried older Ultimate NN versions.
Same issue.

Hope they can fix this.
I will try that server later when i have more time.
I see they don't have redirection?
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  #110  
Unread 25th June, 2017, 09:51 PM
medor medor is offline
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There is one redirection but for the nn part we constantly change it so not compress all the time.
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  #111  
Unread 17th December, 2018, 02:39 PM
DoughHarry DoughHarry is offline
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Quote:
"There is one redirection but for the nn part we constantly change it so not compress all the time."
I see. Thanks for the clarification!
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