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18th October, 2007, 01:36 PM
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Killing Spree
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Join Date: Apr 2004
Location: Philadelphia, PA
Posts: 21
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Linux UT3 Demo Server won't start :(
I run the beta demo even with just server and I get the following exit message:
Quote:
Init: ResX= 800
Init: ResY= 600
Init: Fullscreen=0
appError called:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Critical: appError called:
Critical: Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
Segmentation fault
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Am I missing something that is needed for this to run? I want to run it via the shell remotely, it's a fresh install of Fedora 7 also.
thanks all.
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18th October, 2007, 02:27 PM
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Killing Spree
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Join Date: Jan 2006
Posts: 19
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We're all having issues running the server on Linux
Quote:
appError called:
Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
Stack:
Critical: appError called:
Critical: Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
Stack:
Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
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18th October, 2007, 02:35 PM
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Killing Spree
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Join Date: Apr 2004
Location: Philadelphia, PA
Posts: 21
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Ah, I thought I was missing something
Thanks.
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19th October, 2007, 06:55 PM
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Forum Newcomer
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Join Date: Apr 2005
Posts: 6
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i get pretty much the exact same error...
Quote:
appError called:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Critical: appError called:
Critical: Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
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it's rather frustrating. i havent found anything about it on the epic forums.
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12th November, 2007, 09:18 PM
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Forum Newcomer
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Join Date: Mar 2004
Location: Smithtown, NY
Posts: 6
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Does anyone know if this has been fixed yet?
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16th February, 2008, 02:19 AM
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Forum Newcomer
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Join Date: Mar 2007
Location: VA or VT USA
Posts: 5
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Quote:
Originally Posted by HiV_Positive
Does anyone know if this has been fixed yet?
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ditto.
Code:
appError called:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Critical: appError called:
Critical: Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Assertion failed: GNovodexSDK [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnPhysLevel.cpp] [Line: 1626]
Stack:
Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
On Fedora Core 7 i386, Dual 2.2Ghz Zeon, 512MB Ram
Last edited by swarm32 : 16th February, 2008 at 02:21 AM.
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16th February, 2008, 03:20 AM
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Forum Newcomer
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Join Date: Mar 2007
Location: VA or VT USA
Posts: 5
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Fixed
Changed from
Code:
#!/bin/bash
#should start a UT3 dedicated demo server
/home/ut3/UT3-linux-server-betademo/Binaries/ut3demo-bin VCTF-Suspense?GameMode=3?bIsDedicated=True -login=FakeUser -password=FakePassword -log=ut3demo.
to
Code:
#!/bin/bash
#should start a UT3 dedicated demo server
/home/ut3/UT3-linux-server-betademo/Binaries/ut3demo server VCTF-Suspense?GameMode=3?bIsDedicated=True -login=FakeUser -password=FakePassword -log=ut3demo.log
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19th February, 2008, 01:31 PM
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Killing Spree
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Join Date: Jun 2005
Posts: 26
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I highly doubt that Icculus (or anyone) is working to fix the old "beta demo" Linux server code. That demo was never intended to be run forever. The real game is out.
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