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  #1  
Unread 18th July, 2009, 06:01 AM
kLeptO* kLeptO* is offline
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Default Allowing special characters on a linux server?

Wondering if there is a file that may need to be overwritten in FTP to allow special characters for players names.. The picture with the box letters is obviously from a linux server. But is there a way to allow these symbols in picture 2 without switching to a windows server?




Last edited by kLeptO* : 18th July, 2009 at 06:03 AM.
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  #2  
Unread 18th July, 2009, 06:26 AM
{MØZ}DAMNJULIO {MØZ}DAMNJULIO is offline
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Yep. http://ut-files.com/index.php?dir=Se...CharsetFix.zip

If you're running nexgen, I guess linuxcharset isn't compatible with it, so spectators won't be able to talk.
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  #3  
Unread 18th July, 2009, 06:32 AM
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It's not a matter of "allowing" them, but a matter of entering the correct character codes. UT, independently from the OS, uses the character set Windows-1252. This is slightly different from ISO-8859-1 (Latin1), so if your OS uses the Latin1 charset, certain chars might be mapped differently.
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  #4  
Unread 18th July, 2009, 10:42 AM
kLeptO* kLeptO* is offline
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  #5  
Unread 4th April, 2013, 03:11 AM
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Quote:
Originally Posted by Wormbo View Post
It's not a matter of "allowing" them, but a matter of entering the correct character codes. UT, independently from the OS, uses the character set Windows-1252. This is slightly different from ISO-8859-1 (Latin1), so if your OS uses the Latin1 charset, certain chars might be mapped differently.
You mention that if your OS is using a different character set, characters might be mapped differently. So if you force your OS to use the same character set as UT (CP1252), why doesn't Linux-UT start displaying the characters correctly automatically?

I am looking for a solution which will allow special characters such as "£" to be displayed correctly *even in game chat messages*, not just in player names. LinuxCharSetFix only works on player names.

I am willing to write a mutator myself to accomplish this but would appreciate some advice on where to look to fully understand UT's relationship with the OS character encoding.
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  #6  
Unread 4th April, 2013, 09:52 AM
medor medor is offline
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May be a way for you http://unrealtournament.99.free.fr/f...hp?f=51&t=2106
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  #7  
Unread 4th April, 2013, 05:15 PM
SoNY_scarface SoNY_scarface is offline
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Thread from 2009....

Well anway, the simplest option...would be to just virtualise the environment with WINE, VMWARE or something similar. That way you have the advantage of Linux as well as having no character issues. I can say from past experience the charset works but only to a certain extent.
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