You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Hosted Forums > UTStats > General Chat

Reply
Thread Tools Display Modes
  #1  
Unread 21st December, 2005, 03:44 AM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Arrow A modified UTStats Beta 4.2 for EUT people!

If you use EUT, you know that it logs accuracy.
If you run UTStats, you know that it - as well - logs accuracy.

EUT 1G introduced an option called StatLink which would allow you to use EUT's accuracy stats instead of UTStats' version.


Well the problem is:
If you run other gametypes than what EUT supports on an EUT-enabled server, you have no stats for those non-supported gametypes (for instance JailBreak and CTF4). So that leaves you having to disable StatLink, and enabling UTStats - leading to dual accuracy logging, which can add some serious crunching power for your clients.


My solution is:
I edited the UTStats Beta 4.2 actor (coded by AnthraX) so that you could specify up to 8 gametypes that you wish UTStats NOT to log. Then when using StatLink on EUT, you will never again be dual-logging stats.


Tested?
Yes - and quite successfully I might add. Some players reported a noticeable reduction in lag when using the modified actor in an EUT SmartCTF game.


Permissions?
I did not seek permission to modify this actor. It has been modified under the terms of the Open Unreal Mod License, the license that it was published under.


>> Download Here <<


Good luck, and thanks to both Just_Me and the UTStats team for these two wonderful wonderful modifications!
Attached Files
File Type: zip UTStatsBeta4_2_Rev100.zip (17.5 KB, 636 views)

Last edited by Matthew : 21st December, 2005 at 12:45 PM.
Reply With Quote
  #2  
Unread 21st December, 2005, 08:01 AM
PizzaMan's Avatar
PizzaMan PizzaMan is offline
Holy Shit!!
 
Join Date: Jun 2004
Location: Bergen - Norway
Posts: 2,389
Default

Useful stuff
Reply With Quote
  #3  
Unread 21st December, 2005, 12:32 PM
Azazel's Avatar
Azazel Azazel is offline
Administrator
 
Join Date: Jul 2002
Location: UK
Posts: 2,408
Default

Nice work Matthew!

Added it as an attachment and stickied.
__________________

Phoenix Alliance - The Movie
Revisionistic Movie
The Unreal Admins Page - the resource for unreal admins
Reply With Quote
  #4  
Unread 21st December, 2005, 12:40 PM
Cratos Cratos is offline
Rampage
 
Join Date: Apr 2003
Location: Austria
Posts: 63
Default

btw: you could use DynamicPackageLoader aswell:

http://forums.utassault.net/showthread.php?t=46477

it let's you configure Serverpackages and Serveractors that are started depending on maptypes/mapnames

I use it to start all the different Actors, Mutators and Packages for the different gametypes
Reply With Quote
  #5  
Unread 21st December, 2005, 12:40 PM
kawaii kawaii is offline
Holy Shit!!
 
Join Date: Oct 2004
Posts: 1,205
Default

Only thing i don't understand why is it Rev 1? I would say it would be Rev 2

But good work
__________________
Stats!
Reply With Quote
  #6  
Unread 21st December, 2005, 12:41 PM
AnthraX's Avatar
AnthraX AnthraX is offline
Administrator
 
Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
Default

gj
Reply With Quote
  #7  
Unread 3rd January, 2006, 02:02 AM
Azazel's Avatar
Azazel Azazel is offline
Administrator
 
Join Date: Jul 2002
Location: UK
Posts: 2,408
Default

I've now included this zip in the full UTStats download Matthew cheers
__________________

Phoenix Alliance - The Movie
Revisionistic Movie
The Unreal Admins Page - the resource for unreal admins
Reply With Quote
  #8  
Unread 3rd January, 2006, 02:05 AM
Matthew Matthew is offline
Holy Shit!!
 
Join Date: Dec 2004
Posts: 2,382
Default

cool
Reply With Quote
  #9  
Unread 29th January, 2007, 04:43 AM
{BL}GypsyAngel[BLA] {BL}GypsyAngel[BLA] is offline
Rampage
 
Join Date: May 2006
Posts: 59
Default

Can't wait to load this up.
Reply With Quote
  #10  
Unread 5th April, 2008, 03:09 AM
A|ice's Avatar
A|ice A|ice is offline
Holy Shit!!
 
Join Date: Jan 2006
Location: USA
Posts: 506
Default

Hi,
I installed the EUT version of UT Stats recently. I didn't know a damn thing about sql until about a month before when I decided to try to install PhpNuke...which I did manage to get up with no experience (wow! what a lot of reading).
Anyway, I've had my stats up for about 3 months now, not really paying too much attention to it as I've been very busy with other things, but now that I'm looking into it, I notice the following...

No matter how many players are in the game, it's only logging what's going on with two players only. As when I go into Recent Matches, I always only see two players there even when I know there have been several others.

It's not logging every game.
I know I have it set not to log bot kills, but I have been downloading lots of seperate log files into the log section of my utstats daily, but I only find maybe 1 -3 maps that will show up as being scored for that day. I only have one map that shows was scored for this past Wed. and I know I played at least 10 maps with more than 3 players that day.

I've searched thru my .php files to see if I can find a setting for anything that might help me with this but I can't find anything. Anyone have any idea what could be going on?

Thanks,
A|ice
__________________
"Life is tough, but it's tougher when you're stupid." - John Wayne
Reply With Quote
  #11  
Unread 12th April, 2008, 05:13 AM
A|ice's Avatar
A|ice A|ice is offline
Holy Shit!!
 
Join Date: Jan 2006
Location: USA
Posts: 506
Default

^^
Bump!

No ideas at all?

Anyone?
__________________
"Life is tough, but it's tougher when you're stupid." - John Wayne
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 08:50 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.