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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

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  #1  
Unread 6th January, 2005, 01:29 PM
inteks inteks is offline
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Join Date: Jul 2003
Posts: 5
Default multihome server mapload lag

hi,
i have a windows2003 server p4 2.4 with 2x12slot utservers running.
its connected via 100mbit
but there is one big problem. when the 1st server change/load a new map the 2nd lags like hell
i allready tryed to change the processpriority from normal->above to high but it didnt help.

maybe 1 solution could be while mapload change the process priority to low and after mapload back to normal . but how could i realize that ?

any ideas?

thx
inteks
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  #2  
Unread 7th January, 2005, 12:34 AM
buttpirate's Avatar
buttpirate buttpirate is offline
Holy Shit!!
 
Join Date: Oct 2002
Location: USA
Posts: 1,140
Default

what type of games and how much ram?
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  #3  
Unread 24th January, 2005, 07:16 AM
inteks inteks is offline
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Lightbulb

deathmatch & 512MB
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