Definately a
must. It would be fantastic to have mods and mutators run on the server that are individual to the server. Of course if popular it would spread, but it's so nice to have a freedom that you could make something you want, instead of reading descriptions of 300+ mods and mutators before you find anything
half like what your looking for. (No exaggerations). It would also help to open the game up to people, UT isnt as big as it used to be, so why not give the people a reason to stick around for a bit longer and make it more what they want.
I suppose it takes a bit of work off of the forums here with mod questions which are trivial (can you find me this mod etc etc) when one just isnt good enough - instead we can make it ourselfs. My prediction is those questions will be replaced by "Iv screwed something up how do i fix my mod - here it is in text format..."
However i already have a thread here asking how to edit CTFDoTheRightThing so it matches the official UT stats system ie
7 points per Flag Capture
4 points per Flag Kill
1 point per Frag
Hmm also perhaps a way to mod stats so it reflects the "2k4Combos".
Either way, someone, please, post a tutorial on how to make your own mods
im gonna read that unreal wiki as soon as my gf is home btw heh, iv got it downloaded already so im not just being lazy