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  #21  
Unread 21st June, 2009, 07:47 PM
{DOU}Draco {DOU}Draco is offline
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And you might wanna keep it down to only as many tags as you want to announce. You get four or more people wearing triggered tags coming in at once, the server can lag madly.

~Johnny Jones
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  #22  
Unread 21st June, 2009, 10:35 PM
Killerbee Killerbee is offline
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{DOU}Draco, many thnx mun!!
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  #23  
Unread 21st June, 2009, 11:26 PM
Killerbee Killerbee is offline
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{DOU}Draco, i loaded it on my DM server (actualy its on still)
placed all things in good location, loaded serverpackage and in mod menu
start server, then i join... ehmm nothing happend. (no message)
So i disabled nexgenn, and other things at the end... but no message's ore whatever... ehm have u any idea what i do wrong?
thnx!
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  #24  
Unread 21st June, 2009, 11:34 PM
{DOU}Draco {DOU}Draco is offline
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You won't here it. If memory servers me right only other players will hear the wav and see the message. What's your IP and I'll stop in?

~Johnny Jones
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  #25  
Unread 22nd June, 2009, 07:04 AM
Killerbee Killerbee is offline
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hi !

test it here 81.68.211.23:7777

thnx!
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  #26  
Unread 22nd June, 2009, 11:13 AM
dU.Hitman dU.Hitman is offline
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Ok how do i put this up ?
ServerActors or ServerPackages ?
and dos it only work with clanTags ? I want the V.I.P s that i have set up in ASC/Nexgen to get this message
As for me ,as i use dU.Hitman will this work ?

[Ownage.OwnageMutator]
clanTags[0]=(tagString="dU",bIsEndTag=False)
clanTags[1]=(tagString="|FUN|",bIsEndTag=False)
clanTags[2]=(tagString="[OMA]",bIsEndTag=False)
clanTags[3]=(tagString="{C-oPs}",bIsEndTag=False)
clanTags[4]=(tagString="[OMFG]",bIsEndTag=False)
clanTags[5]=(tagString="{MOZ}",bIsEndTag=False)
clanTags[6]=(tagString="{DOU}",bIsEndTag=False)
clanTags[7]=(tagString="{TNP}",bIsEndTag=False)
clanTags[8]=(tagString="]FUN[",bIsEndTag=False)
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  #27  
Unread 22nd June, 2009, 11:21 PM
Killerbee Killerbee is offline
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D.U.Hitman

U wanted also to use it like me... hehehe

It broadcasted a message to other players, from wich u have defined the
clantag nothing more (it can also play OWNAGE sound, i set)

it has to be loaded in the serverpackages, and in the mutators section

Serverpackages=Ownage

This is a step to the mod we ment, in mind (i am glad with it and the help of {DOU}Draco.)
But, i wanted to welcome playername when entering my servers.
(definable message string)

is this also what u mean? i guess so..

to be continued!

KB

Last edited by Killerbee : 22nd June, 2009 at 11:27 PM.
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  #28  
Unread 23rd June, 2009, 03:05 AM
{DOU}Draco {DOU}Draco is offline
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I'm thinking that you could actually use names instead of just tags. Afterall, it is just looking for text but I've never tried it. Oh, you might wanna delete all those tags and just leaves the fields blank. Have a good one.

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  #29  
Unread 23rd June, 2009, 09:24 AM
dU.Hitman dU.Hitman is offline
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Thx
and the how-to-put-it-up part ?
Is this a server-side or client ?

Maybe to put in a readme in the rar. how to set it up

Cheers
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Last edited by dU.Hitman : 23rd June, 2009 at 09:42 AM.
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  #30  
Unread 23rd June, 2009, 01:23 PM
Sp0ngeb0b's Avatar
Sp0ngeb0b Sp0ngeb0b is offline
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I would say it's Client side, beacuse clients have to download the Ownage sound.
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  #31  
Unread 23rd June, 2009, 06:55 PM
{DOU}Draco {DOU}Draco is offline
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Sorry guys. I didn't bother putting a read-me file with. You have to add it
to the packages and run it as a mutator. The ini was straight off of my server so all those tags can go off the ini and you can add your own info. It was designed for tags but it might actually work on specific names, too. Good luck.

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  #32  
Unread 24th June, 2009, 08:36 AM
dU.Hitman dU.Hitman is offline
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Nop,cant get it to work,not with just the name,and not with Tag.
I have add it in the UT.ini ,see the last one.

ServerPackages=MultiMesh
ServerPackages=TeleporterFix103
ServerPackages=MODOSUtilsV30
ServerPackages=QFeedback_v22
ServerPackages=Ownage

And i have add it in MapVoteLA to start it up.

(bEnabled=True,GameClass="Botpack.TeamGamePlus",Ne wPrefix="TDM",Mutators="EavySpawnProtectSDAVersion .EavySpawnProtectionSDA,QFeedback_v22.QFeedback,Ow nage.OwnageMutator,ZPBasicWeaponsAddOnV210.SniperA rena,DMC_Beer.bier,WhoPushedMe.WhoPushedMe",Settin gs="")

And i can see that it starts up ok in the Log
But nothing happens ;-(
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  #33  
Unread 24th June, 2009, 11:28 AM
Killerbee Killerbee is offline
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DU.Hitman,

it works but NOT on ure local UT. other players get a notification
i u are entering the server.

that notification, is definable in the ini file.

ive tested it myself logging on as playerx on my laptop, en one time
under my normal name i've put my clantag in the ini and on my
laptop (with the playerx name) a notification showd up

(the mod u are searching for (as i) is in progress by a good coder i know
but that takes time...)

if u need any help shoot.

KB
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  #34  
Unread 24th June, 2009, 02:19 PM
dU.Hitman dU.Hitman is offline
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Ok,thx ;-)
The server i have is a dedicated stand alone pc at home in network,and then i enter from my own pc and connect true the internal IP (192.168.0.5) so maby this only work when you enter from outside ?
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  #35  
Unread 24th June, 2009, 02:54 PM
dU.Hitman dU.Hitman is offline
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ok and now i asked a friend to join from the "outside" and put his name in but still dont work ;-(

clanTags[8]=(tagString="L@\/!c<{VDS}>",bIsEndTag=False)
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Last edited by dU.Hitman : 24th June, 2009 at 02:57 PM.
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  #36  
Unread 24th June, 2009, 04:24 PM
Killerbee Killerbee is offline
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Hitman, lets test tonight contact me pm for details.

btw, do u use nexgenn on ure server(s) if yes tick the box
"hud compatibility"

bbl
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