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31st August, 2010, 01:59 AM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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how to use 3 UT Announcer as standard of the server?
would like to use UT 3 Announcer as and used SoundsSexy somebody has a tip that it can leave as standard of the server the UT 3 Announcer?
UT3 Announcer LINK DOWLOAD...
http://www.4shared.com/account/file/...Announcer.html
EXEMPLE:
[2k4Sounds.SoundsMutator]
VoicePack=SoundsSexy
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true
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31st August, 2010, 08:18 AM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,845
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maybe
Quote:
Rename your original UT\Sounds\Announcer.uax file and extract the one above to UT\Sounds. I'm not sure whether this one is entirely safe to use online, but in theory it should work without problems.
The announcer uses male and female sounds where applicable, but only for the announcements originally used in UT. Missing announcements, e.g. team color, CTF events, etc. would require a mutator or special gametype.
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other annoucer http://unrealtournament.99.free.fr/u...ods/Annoucers/
try this http://unrealtournament.99.free.fr/u...Announcer9.uax
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31st August, 2010, 08:22 AM
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out of order
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Join Date: Sep 2003
Posts: 3,383
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Renaming Announcer.uax is a clientside thing. To replace the announcer serversidely, you need to replace a lot of classes as the announcer is hard-coded everywhere.
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31st August, 2010, 12:30 PM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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Quote:
Originally Posted by Wormbo
Renaming Announcer.uax is a clientside thing. To replace the announcer serversidely, you need to replace a lot of classes as the announcer is hard-coded everywhere.
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Summarizing has no way?
Just create a mutator for it?
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31st August, 2010, 01:12 PM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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Quote:
Originally Posted by admin
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I tested some to announcer of its site several had not functioned,
functioned 2 or 3...
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1st September, 2010, 10:45 AM
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Killing Spree
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Join Date: Jan 2007
Posts: 19
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Just use 2k4Sounds.SoundsMutator amd replace the line soundsexy with ut3sounds
Made those by myself, you can test them in the server below (if you want)
__________________
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1st September, 2010, 01:08 PM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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Quote:
Originally Posted by nik_mz
Just use 2k4Sounds.SoundsMutator amd replace the line soundsexy with ut3sounds
Made those by myself, you can test them in the server below (if you want)
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[Engine.GameEngine]
ServerPackages=ut3sounds
[2k4Sounds.SoundsMutator]
VoicePack=ut3sounds
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true
thus he would be the correct one and it would function?
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1st September, 2010, 01:16 PM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,845
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2nd September, 2010, 11:42 PM
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Killing Spree
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Join Date: Jan 2007
Posts: 19
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Quote:
Originally Posted by [rev]rato.skt
[Engine.GameEngine]
thus he would be the correct one and it would function?
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Yes
ServerPackages=2k4Sounds
ServerPackages=ut3sounds
ServerActors=2k4Sounds.SoundsActor
[2k4Sounds.SoundsMutator]
VoicePack=ut3sounds
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true
And that are all lines actually needed in ut.ini
Mind that only those announces who match in ut and ut3 are here (sound files are exctracted from ut3)
__________________
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3rd September, 2010, 03:53 PM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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Quote:
Originally Posted by nik_mz
Yes
ServerPackages=2k4Sounds
ServerPackages=ut3sounds
ServerActors=2k4Sounds.SoundsActor
[2k4Sounds.SoundsMutator]
VoicePack=ut3sounds
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true
And that are all lines actually needed in ut.ini
Mind that only those announces who match in ut and ut3 are here (sound files are exctracted from ut3)
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You have others announces exemple Quake 4....
post for all !!! Thaks for help!!
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4th September, 2010, 05:09 PM
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Killing Spree
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Join Date: Jan 2007
Posts: 19
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No, i don't
And i don't know, if there exist double, multi, first blood and so on sounds in Q4?
__________________
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9th September, 2010, 06:08 PM
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Godlike
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Join Date: Aug 2010
Location: Brazil
Posts: 371
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I already vi but do not remember if he was in video or youtube I do not remember!
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13th October, 2010, 03:05 PM
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Unstoppable
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Join Date: Aug 2008
Location: Sweden
Posts: 228
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Using this
[2k4Sounds.SoundsMutator]
VoicePack=SoundsSexy
bComboSounds=true
bSpreeSounds=true
bHeadshotSound=true
bFirstbloodSound=true
bTimeSounds=true
bAnnounceCombos=true
And for some reason i hear both voices male&female and the female say "dubblekill" when its a singlekill ??
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14th April, 2012, 09:55 PM
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Unstoppable
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Join Date: Aug 2008
Location: Sweden
Posts: 228
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plonk
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15th April, 2012, 02:29 PM
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Godlike
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Join Date: Sep 2002
Location: USA.gif
Posts: 381
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plonk? Really? What is a plonk? Is that like a bump maybe?
__________________
~Peace~
Hermskii
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15th April, 2012, 02:58 PM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,845
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Quote:
Originally Posted by [rev]rato.skt
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You ned SmartCTF4D++ http://unrealtournament.99.free.fr/u...4DPlusPlus.zip
and Smart-CTF-UT3 http://unrealtournament.99.free.fr/u...rt-CTF-UT3.zip
Quote:
Sound pack UT3 for SmartCTF_4DPlusPlus
Sounds changed
Double kill
Multi Kill
Mega Kill
ULTRA KILL!
M O N S T E R K I L L !
LUD kill
HOLT SH*T
//-------------------------------------------Spree sounds----------
Killing spree
Rampage
Dominating
Unstppable
Godlike
massacre
ServerPackages=SmartCTF_G-SJAed
ServerPackages=UT3_Smart_sounds
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15th April, 2012, 03:30 PM
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Unstoppable
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Join Date: Aug 2008
Location: Sweden
Posts: 228
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Quote:
Originally Posted by Hermskii
plonk? Really? What is a plonk? Is that like a bump maybe?
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No idea what plonk is I just made it up,But apparently it worked better then bump hehe
Anyway I found out why i heard it twice, i forgot to remove the uax in the sound-line
Last edited by dU.Hitman : 15th April, 2012 at 03:32 PM.
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15th May, 2012, 09:43 AM
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Forum Newcomer
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Join Date: May 2012
Posts: 1
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Thanks for this info!
Very useful!
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15th May, 2012, 12:27 PM
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Godlike
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Join Date: Nov 2011
Posts: 339
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ROFL, hey Hitty you made a funny. Back in the days of the NewsGroups, before there were 'forums' as we know now, there was a bulletin board sort of setup where things were discussed by interest area. This is where the AGUT part of my name comes from: Alt.Games.Unreal.Tournament (search google groups archive, it was 'THE' place to be back at the start of UT).
Anyway if you posted "PLONK" that was generally accepted that you were calling the person who posted before you a troll and that you were adding them to your blocked list, never to read their posts again. So I guess you hate yourself and now you are not speaking to you.
__________________
Retired.
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15th May, 2012, 04:01 PM
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Killing Spree
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Join Date: May 2012
Location: Sweden
Posts: 30
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ROFL I had no idea that plonk had that meaning ,So since I PLONKED myself
I created a new name so I will be able to talk to myself again hahaha
Last edited by The_Hitman : 15th May, 2012 at 04:03 PM.
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