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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Windows Specific

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  #1  
Unread 9th October, 2002, 11:40 PM
teamtim14 teamtim14 is offline
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I am running a lan based server for Unreal Tournament. I am trying to make a bat file for my server. When I run this file is says:

AInternetLink Resolve failed: Can't find host master.mplayer.com <WSAHOST_NOT_FOUND>
UpdServerLink: Failed to resolve master server address, aborting.


How do I fix this? Is this a problem? Shouldn't the server startup after I run this bat file?

My bat file looks like this:

:top
cd \UnrealTournament\System
ucc server AS-OceanFloor?game=BotPack.Assault?mutator=Relics.Rel icDeath,Relics.RelicRegen,Relics.RelicDefense,Reli cs.RelicSpeed,Relics.RelicStrength,Relics.RelicRed emption,BotPack.Fatboy ini=UnrealTournament.ini log=UnrealTournament.log
copy -Y UnrealTournament.log UTcrash.log
goto top



Any help would be appreciated.
Thanks,
Tim
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  #2  
Unread 3rd January, 2003, 12:34 PM
jedimaster jedimaster is offline
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Set uplink to false in the ini for a LAN only server.

It's trying to link to the outside world and failed (no net connection?)

Change:

[IpServer.UdpServerUplink]
DoUplink=False
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  #3  
Unread 3rd January, 2003, 12:37 PM
jedimaster jedimaster is offline
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Forgot to add:

It's worth making a copy of your UnrealTournament.ini and user.ini (call it something like LANserver1.ini/LANserver1user.ini) and changing these, that way you can easily go back to defaults if you make a big mistake -it happens

Don't forget to change the ini= in the bat file...
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