Here is where I am when I try to use ACE.
Critical: appError called:
Critical: Can't bind to native class ACEIpDrv.ACETcpLink
Exit: Executing UObject::StaticShutdownAfterError
Critical: UClass::Bind
Critical: (Class ACEIpDrv.ACETcpLink)
Critical: ULinkerLoad::CreateExport
Critical: (ACETcpLink 3411)
Critical: ULinkerLoad::CreateImport
Critical: IndexToObject
Critical: ULinkerLoad::CreateExport
Critical: (ACEDataLink 18187)
Critical: IndexToObject
Critical: ULinkerLoad<<UObject
Critical: (LinkerLoad Transient.LinkerLoad87 18187))
Critical: SerializeExpr
Critical: (20)
Critical: SerializeExpr
Critical: (61)
Critical: SerializeExpr
Critical: (19)
Critical: SerializeExpr
Critical: (2F)
Critical: UStruct::Serialize
Critical: (Function ACEv08h_S.ACEActor.NotifyDestroyed)
Critical: UFunction::Serialize
Critical: LoadObject
Critical: (Function ACEv08h_S.ACEActor.NotifyDestroyed 18187==18187/34887 18134 108)
Critical: ULinkerLoad:
reload
Critical: LinkProperties
Critical: UStruct::Link
Critical: UState::Link
Critical: UClass::Link
Critical: UStruct::Serialize
Critical: (Class ACEv08h_S.ACEActor)
Critical: UState::Serialize
Critical: UClass::Serialize
Critical: (Class ACEv08h_S.ACEActor)
Critical: LoadObject
Critical: (Class ACEv08h_S.ACEActor 18187==18187/34887 64 924)
Critical: ULinkerLoad:
reload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Core.Class ACEv08h_S.ACEActor NULL)
Critical: UObject::StaticLoadClass
Critical: ULevel::Listen
Critical: Listen
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.